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Hellgate ganderings at 1Up

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Hellgate ganderings at 1Up

Preview - posted by Saint_Proverbius on Thu 12 May 2005, 20:36:36

Tags: Hellgate: London

There's a four page preview of Hellgate London over at !Up which covers various aspects of the actiony first person rogue-like that Flagship Studios is working on. It covers how attacking and aiming works, animal crossing, PvP, and random stuff like:


Apart from the lack of a dependency on aiming, Hellgate also steers away from most first-person shooters by having a randomly created world. Apart from certain specific underground station areas where players can buy/sell items and meet up with other players, the game world will appear different every time you go adventuring. "The entire game is dynamically generated, except for underground stations, which are kind of like our towns, because you always want people to know where to go to buy and sell items and find NPCs for tasks," says Roper. "But any time you step out into the gameplay world to play, we create a unique version of the gameplay world for you to play in. It's kind of like Guild Wars is, or the dungeons in World of Warcraft -- there's a whole bunch of games that have done it in different degrees. The idea is that every time you go out, you get your own individualized experience, whether it's for you or your group or whoever's in there. It eliminates a lot of the downsides of the MMO environment -- where there's kill stealing, or spawn camping, or you have people of different character class areas trying to play in the same area."​
Not to mention just getting bored with seeing the same maps with the same critters in the same spot over and over and over again.

Spotted at: Blue's News

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