GameSpot next in line at Hellgate booth
GameSpot next in line at Hellgate booth
Preview - posted by Spazmo on Fri 20 May 2005, 14:25:35
Tags: Flagship Studios; Hellgate: LondonGamespot PC are the latest to drool over Blizzard expatriates Flagship Studios' flagship game, Hellgate: London. A short preview is the result.
We also had a chance to play the game ourselves, and while it does use your keyboard's W, A, S, and D keys along with your mouse to aim, and the game does seem to be paced faster than Diablo, it clearly doesn't require the manual dexterity you'd need in a first-person shooter. Again, Hellgate is played from a first-person perspective (and switches to a third-person perspective if you have melee weapons equipped) and you do use guns to fire, but your aim and how much damage you deal are actually determined by your character's skill and ability scores, similar to the way combat is determined in NetDevil's upcoming online game Auto Assault. Like with Diablo, the most effective way to deal with any given group of enemies is to strafe around them, dodging any incoming attacks and counterattacking continuously.I wonder how many sites will complain about character skill vs. aiming in Hellgate when it gets released. It sure confused the hell out of FPS weenies in Bloodlines.
We also had a chance to play the game ourselves, and while it does use your keyboard's W, A, S, and D keys along with your mouse to aim, and the game does seem to be paced faster than Diablo, it clearly doesn't require the manual dexterity you'd need in a first-person shooter. Again, Hellgate is played from a first-person perspective (and switches to a third-person perspective if you have melee weapons equipped) and you do use guns to fire, but your aim and how much damage you deal are actually determined by your character's skill and ability scores, similar to the way combat is determined in NetDevil's upcoming online game Auto Assault. Like with Diablo, the most effective way to deal with any given group of enemies is to strafe around them, dodging any incoming attacks and counterattacking continuously.
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