Boiling Point impressions at RPGDot
Boiling Point impressions at RPGDot
Preview - posted by Saint_Proverbius on Mon 30 May 2005, 21:17:08
Tags: Boiling Point: Road to HellThere's a first impressions article over at RPGDot about Boiling Point. I don't know anything about this game, don't pretend to know anything, so I'll just go with:
As good as this all sounds, Boiling Point has plenty of rough edges. Clipping issues abound but it's the NPC path finding that stands out the most. While it generally works, you'll occasionally find vehicles have suddenly turned off the road and into a building - I watched two trucks that had both turned into a building alcove perform a strange dance as they drove backwards and forwards, stuck between the building and hitting each other when they tried to back out. Civilians that so much as touch your parked car will die an instant screaming death if the engine is running and sometimes they'll get stuck between the car and a nearby object such as a lamppost, leaving no option but to kill them as you pull out, damaging your civilian ranking.Maybe they should change Civilian Rating to Assisted Darwinism Rating. Then it becomes a feature.
Thanks, Dhruin!
As good as this all sounds, Boiling Point has plenty of rough edges. Clipping issues abound but it's the NPC path finding that stands out the most. While it generally works, you'll occasionally find vehicles have suddenly turned off the road and into a building - I watched two trucks that had both turned into a building alcove perform a strange dance as they drove backwards and forwards, stuck between the building and hitting each other when they tried to back out. Civilians that so much as touch your parked car will die an instant screaming death if the engine is running and sometimes they'll get stuck between the car and a nearby object such as a lamppost, leaving no option but to kill them as you pull out, damaging your civilian ranking.
Thanks, Dhruin!
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