Gearhead 2 taunts up v.220
Gearhead 2 taunts up v.220
Development Info - posted by Saint_Proverbius on Sat 18 February 2006, 20:38:51
Tags: Gearhead 2Gearhead 2 is now at version .22 as the stompy robot rogue-like sequel marches closer and closer to being fully playable. Here's a list of the changes:
- Express delivery now works with GH2 adventure structure (services.pp)
- Added Cesena Spinner (ATLAS_L5Region.txt)
This is a major industrial spinner, and also home to
the Silver Knights headquarters. - Repair Fuel now gets extended description (description.pp)
- IsArchEnemy, IsArchAlly now checks faction heirarchy (interact.pp)
- Select target menu now alphakeyed (targetui.pp)
- Fixed possible bug with character armor and cyberware (action.pp)
This bug has been fixed in GH1 as well. - Vitality skill increases damage capacity of limbs (ghmodule.pp)
- NPCs with the right skills also do verbal attacks (aibrain.pp)
- Speaking with an enemy results in a verbal attack (arenacfe.pp)
- >Added Taunt, Acrobatics skills (ghchars.pp)
- Added Enraged, Flummoxed status conditions (ghweapon.pp)
- A surrendered gear that takes damage will un-surrender (action.pp)
- Surrendered NPCs not normally selected as targets (targetui.pp)
- All monsters now marked with "ANIMAL" job (wmonster.pp)
- NPCs may surrender if stamina depleted (aibrain.pp)
- Smartbump won't attack surrendered enemies (pcaction.pp)
- Added NonLethal attack attribute (ghweapon.pp)
- Damage unit combined with gearutil (gearutil.pp)
- External armor gears may contain stat bonuses (ghguard.pp)
- Fixed bug with cost of overstuffed modules (gearutil.pp)
- External armor now gets more space to install things (gearutil.pp)
- High scale items basic price increased (gearutil.pp)
- Mecha cost only reduced by MV/TR, never increased (gearutil.pp)
- Modified the cost of modules and armor (ghmodule.pp)
- Added Hardened intrinsic (ghintrinsic.pp)
- PC will only use appropriate mecha in town (arenaplay.pp)
- PCs marooned in space should be rescued (pcaction.pp)
- Hopefully fixed Linux startup and texture loading
bugs (glgfx.pp) - SmartAttack will give up after a short time (pcaction.pp)
- PC resurrection doesn't clear perminant injuries (skilluse.pp)