Lethal Dreams Devlopment Report #3 at RPGVault
Lethal Dreams Devlopment Report #3 at RPGVault
Development Info - posted by Mistress on Fri 27 December 2002, 12:00:57
Tags: Lethal Dreams: The Circle of FateNumber three in the series of Lethal Dreams development reports has been posted over at RPGVault. In this one Boolat AI Programmer Alexandr Druzhinin talks about the way enemies act in the game.
"The most primitive creatures are melee ones. They cannot cast spells. Their goal is to find the enemy and to deprive it from hitpoints with the help of the swords, claws or fangs.
They choose their targets depending on various factors. Sun Spirits attack
mages first. Death Worms for example, attack creatures of lower levels, and Sinner Skulls will never attack any creature the level of which exceeds double the number of Sinner Skulls in the group."
Death Worms and Sinner Skulls...dun dun dun....
Spotted this over at RPGDot
"The most primitive creatures are melee ones. They cannot cast spells. Their goal is to find the enemy and to deprive it from hitpoints with the help of the swords, claws or fangs.
They choose their targets depending on various factors. Sun Spirits attack
mages first. Death Worms for example, attack creatures of lower levels, and Sinner Skulls will never attack any creature the level of which exceeds double the number of Sinner Skulls in the group."
Death Worms and Sinner Skulls...dun dun dun....
Spotted this over at RPGDot
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