Roguelike Updates - Triangle Wizard, Rogue Survivor, GH2
Roguelike Updates - Triangle Wizard, Rogue Survivor, GH2
Development Info - posted by Jason on Sat 29 May 2010, 20:24:24
Tags: Triangle WizardTriangle Wizard at R 8.06
A rather big patch this time, containing some inferface upgrades, shortcuts and many bug fixes (some which haunted me for quite some versions). Also upgraded were the raise dead spells (you can return corpses back to life now), and it is now also possible to cast enhancement spells on multiple targets at the same time.
Player corpses will now also store ALL items instead of just one (decided randomly) so everytime you defeat an undead former character it may drop a different item from that hero.Rogue Survivor at Alpha 2
I think it is a big improvement over Alpha 1.
More stable, more user friendly (keys, manual and options) and more fun (more interaction with the environement, more than one map, post mortem and more stuff).GearHead 2 at 0.627
Magecrawl Tech Demo 3
A rather big patch this time, containing some inferface upgrades, shortcuts and many bug fixes (some which haunted me for quite some versions). Also upgraded were the raise dead spells (you can return corpses back to life now), and it is now also possible to cast enhancement spells on multiple targets at the same time.
Player corpses will now also store ALL items instead of just one (decided randomly) so everytime you defeat an undead former character it may drop a different item from that hero.
I think it is a big improvement over Alpha 1.
More stable, more user friendly (keys, manual and options) and more fun (more interaction with the environement, more than one map, post mortem and more stuff).
- Convoy defense mission should be fairer now
- Updated Defense Patrol and Bounty Hunt plots
- Sets generated as random loot will be unpacked (gearparser.pp)
- Window and icon names now set in graphical versions (glgfx.pp,cutegfx.pp)
- Lancemates can learn talents from event-based training (arenascript.pp)
- Added \SIBLING message formatting string (arenascript.pp)
- Spaceport mechanics should be factionless
- All mechanics will buy mecha (services.pp)
- All gear recovered from battlefield marked as salvage (wmonster.pp)
- Skill Tree - This is the headlining feature of this release.
- Mac Support!
- Preferences for keyboard mappings with presets for arrow/vim/numberpad.
- Overlays for multiple targetted effects (Spells like fireball, lightning bolt, and cone of sparks).
- Welcome Screen
- Plenty of bug fixes and crash fixes.
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