Roguelike Updates - The Sweet Smell of Failure & Lies
Roguelike Updates - The Sweet Smell of Failure & Lies
Development Info - posted by Jason on Mon 30 August 2010, 09:21:27
Tags: Tales of Middle-EarthTriangle Wizard is R 9.01.
So after what seems a long hiatus I've finally returned to bring you all a new update! It is a rather big one, enough to warrant an increase from version 8.x to 9.x. The big new things are talents, bonusses which work a little like World of Warcraft talents, or D&D's feats. You may start with some, humans start with more (yes, the humans needed a boost ), and you may learn new ones by leveling up. Of course the RNG still has some role to play.Rogue Survivor hit Alpha 4.1, but you might want to wait until the freeze bug is fixed.
Tales of Middle Earth 4 is at beta 9.
I am pleased to announce the release of "Magecrawl Tech Demo III v2". Released two months after the previous Tech Demo III release, it adds features that I wished were part of that release, but not enough I feel to bump it up to number "IV".MageGuild reaches 2.0.1.
A patch release for 2.0, version 2.0.1 has been released. It's primarily squashing some bugs that made it through the beta, but there are a couple of new tidbits. Head over to the MageGuild page and check it out!Soggie's 7 day roguelike, InfestedRL, was a complete failure that will haunt him to the end of his short life.
And The CrimsonKing's too good to be true Serial Killer Roguelike turned out to be too good to be true.
This game is a hoax. The purpose was to gather statistical information for a University project. We reviewed individual YouTube accounts, as well as the forum posting history of various users who expressed interest in the game, to determine if they are also avid players of other extremely violent games. We paid special attention to gamers who sent us PM's with extremely disturbing, sexually explicit content suggestions. There's a lot of you out there. We only needed the statistics of around 100 users, though we've ended up with much, much more than that due to how quickly the game has spread.ExMonk, is that you?
So after what seems a long hiatus I've finally returned to bring you all a new update! It is a rather big one, enough to warrant an increase from version 8.x to 9.x. The big new things are talents, bonusses which work a little like World of Warcraft talents, or D&D's feats. You may start with some, humans start with more (yes, the humans needed a boost ), and you may learn new ones by leveling up. Of course the RNG still has some role to play.
Tales of Middle Earth 4 is at beta 9.
- Much balancing and fixes
- Many new artifacts
- Online profiles
- New quest & zones
- Last of the prides: Gorbat Pride
- New & nastier monsters
I am pleased to announce the release of "Magecrawl Tech Demo III v2". Released two months after the previous Tech Demo III release, it adds features that I wished were part of that release, but not enough I feel to bump it up to number "IV".
A patch release for 2.0, version 2.0.1 has been released. It's primarily squashing some bugs that made it through the beta, but there are a couple of new tidbits. Head over to the MageGuild page and check it out!
And The CrimsonKing's too good to be true Serial Killer Roguelike turned out to be too good to be true.
This game is a hoax. The purpose was to gather statistical information for a University project. We reviewed individual YouTube accounts, as well as the forum posting history of various users who expressed interest in the game, to determine if they are also avid players of other extremely violent games. We paid special attention to gamers who sent us PM's with extremely disturbing, sexually explicit content suggestions. There's a lot of you out there. We only needed the statistics of around 100 users, though we've ended up with much, much more than that due to how quickly the game has spread.
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