GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Bloodmoon interview on JSOnline

Click here and disable ads!

Bloodmoon interview on JSOnline

Interview - posted by Saint_Proverbius on Wed 26 February 2003, 12:18:22

Tags: The Elder Scrolls III: Bloodmoon

Journal Sentinel Online has posted a lengthy interview with Todd Howard about Morrowind: Bloodmoon, mainly focusing on the werewolf thing. Here's a non-wolf one, though:


Q. Is the island of Solstheim (where Bloodmoon occurs) larger, smaller or about the same in size as the combined amount of virtual real estate in the Tribunal expansion?

A. It is much bigger. We are usually against throwing out an exact number or size, but if you saw the map . . . it is substantial. It is probably one-fifth the size of the main island in Morrowind. It is BIG. In the coming weeks we will release a screen shot of were it is on the map. It has a lot of wilderness exploration and dungeons. One of the comments we got about "Tribunal" was that it didn't have wilderness exploration. This place looks so different that exploration is a new type of thing. There is snow, we have ice over this big lake. There is a big Imperial fort. There is a mining colony being built, and there are two smaller villages you can run into. It has that same feel of Morrowind's main game.​

I have to agree. That's one of the main reasons I passed on Tribunal right there.

Spotted this at RPG Vault.

There are 0 comments on Bloodmoon interview on JSOnline

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.049921035766602 seconds