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Recent content by Etharil

  1. Etharil

    Making new spells for ToEE - Discussion

    Sorry for disappearing - my monitor is currently broken (capacitors died, so not enough power to launch, basically) and I'm waiting for a replacement one.
  2. Etharil

    Making new spells for ToEE - Discussion

    Ease of use for effects that detect conditions in order to apply new ones?
  3. Etharil

    Making new spells for ToEE - Discussion

    Sitra Achara Yeah I'm somewhat aware of that, I was merely asking if implementing such a condition would be possible in the future for those, who wouldn't be good enough to do the Python Modifiers, so that they could pick from a pool of conditions like how right now Chaos Hammer can pick from a...
  4. Etharil

    Making new spells for ToEE - Discussion

    Would adding the same sort of query like the one for alignment (example: if (alignment & ALIGNMENT_LAWFUL) which would translate to if (condition & CONDITION_FATIGUED) in this particular case) be possible in the future so that others could have it easier in the next versions of Temple+?
  5. Etharil

    Making new spells for ToEE - Discussion

    Sitra Achara That's possible - I'll try my hand at creating the modifiers though and see what I can brew up. By the way does ToEE have a function to check for a condition in order to replace it with another one? Moved Sirroco to 850 and Regenerate to 851.
  6. Etharil

    Making new spells for ToEE - Discussion

    Nice! I'll see if I can do it, I think adding Fatigued and Exhausted could open up an entirely new repertoir of spells for some classes. By the way check my edit regarding Barbarian_Fatigued.
  7. Etharil

    Making new spells for ToEE - Discussion

    Awww, shame. Is it something that can be added? EDIT: Using Barbarian_Fatigued for Sirocco CTDs the game. Want a log?
  8. Etharil

    Making new spells for ToEE - Discussion

    Does it apply the same penalties as a regular fatigued? I'll assume that's a yes and that applying it a second time will cause the exhausted condition?
  9. Etharil

    Making new spells for ToEE - Discussion

    Okay, I finished the regenerate spell (with a temporary static stun duration), but I can't get it to show up in history rolls as a "X casts Regenerate!" like I could with Sirocco for some reason. Sitra Achara Any clue?
  10. Etharil

    Making new spells for ToEE - Discussion

    I see. That's good. Do you know what the proper name for the fatigued condition is within the code so that I can add it to Sirocco? It's not 'fatigued' apparently.
  11. Etharil

    Making new spells for ToEE - Discussion

    I used target_item.obj.spell_heal instead of target.obj.spell_heal - doing the latter solved the issue. Currently trying to randomise the stun duration.
  12. Etharil

    Making new spells for ToEE - Discussion

    Okay, got it. Moved them to 814 and 815. Trying to come up with a way to randomise the stun duration as it has to be an integer or long type value. Does ToEE execute random function?
  13. Etharil

    Making new spells for ToEE - Discussion

    Huh, found something interesting but also annoying - "toee.PySpellTargetsEntry" object has no attribute 'spell_heal'. I'll see if I can work around it.
  14. Etharil

    Making new spells for ToEE - Discussion

    Sitra Achara Is ID 584 taken by anything? I used it for Regenerate. Will edit Sirroco to use 590 instead of 580. EDIT: Just read the updated post - I'll move it to 798 and Regenerate to 799.
  15. Etharil

    Making new spells for ToEE - Discussion

    You can also use damage.dice *2 for simplicity's sake so that you only have to change the dice once, at the beginning of the script, instead of within the check for the subtype itself.

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