Silly Germans
Guest
The combat in DA:O is a lot more intuitive and transparent but still offers enough to do so it remains engaging.
This puts it above PoE's combat in my opinion.
I never got any intuitive feeling how things are going to work out and having to check every status and whatnot
for all characters all the time was a pain in the ass. It didn't make combat difficult but simply a pain in the ass,
which should be one of the least desired properties for a combat system.
Take the spells for example,
the results of one and the same spell could also vary too much given the miss/grace/hit/crit system making the outcome
a shot in the dark every time you used something. I like my fireball doing x to y damage without all those fucking percentages.
I finished PoE twice, once shortly after release and then some time after all dlc's were out despite the combat.
The gameplay is rather a turnoff when i think about giving it another try.
In DA:O i wouldn't put the combat on a list for reasons against replaying it. I consider combat rather as neutral or slightly positive aspect of the game.
DA:O weakest points lie elsewhere.
This puts it above PoE's combat in my opinion.
I never got any intuitive feeling how things are going to work out and having to check every status and whatnot
for all characters all the time was a pain in the ass. It didn't make combat difficult but simply a pain in the ass,
which should be one of the least desired properties for a combat system.
Take the spells for example,
the results of one and the same spell could also vary too much given the miss/grace/hit/crit system making the outcome
a shot in the dark every time you used something. I like my fireball doing x to y damage without all those fucking percentages.
I finished PoE twice, once shortly after release and then some time after all dlc's were out despite the combat.
The gameplay is rather a turnoff when i think about giving it another try.
In DA:O i wouldn't put the combat on a list for reasons against replaying it. I consider combat rather as neutral or slightly positive aspect of the game.
DA:O weakest points lie elsewhere.