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Eurogamer Retrospective: Vampire: Bloodlines

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
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Frown Town
Except that no post-dos rpg had really good combat, so the point is pretty much useless. I love how people bash on the combat, but seriously, tell me this. How was Ultima 7's combat. It was great, wasn't it. Yeah.
 
Joined
Aug 6, 2008
Messages
7,269
VtM:B is the one game that gives me faith that "next-gen" doesn't automatically mean shitty. It has little to no collar grabbing, but goodness, it had some fantastic characters. My girlfriend, who since I'm on the internet is obviously fake, actually sat behind me and watched while I played a few missions and enjoyed herself. I really wish more games were made in the fashion of Bloodlines than emulate Mass Erect.
 

bhlaab

Erudite
Joined
Nov 19, 2008
Messages
1,787
Flying Spaghetti Monster said:
VtM:B is the one game that gives me faith that "next-gen" doesn't automatically mean shitty. It has little to no collar grabbing, but goodness, it had some fantastic characters. My girlfriend, who since I'm on the internet is obviously fake, actually sat behind me and watched while I played a few missions and enjoyed herself. I really wish more games were made in the fashion of Bloodlines than emulate Mass Erect.

What, your girlfriend wasn't enthralled by retarded aliens spewing out every ounce of wannabe star wars lore without provocation?
 

Mackerel

Augur
Joined
May 17, 2009
Messages
700
I had fun with the combat on my Tremere run, making enemies vomit blood or kill each other is hilarious.
 

cardtrick

Arbiter
Joined
Apr 26, 2007
Messages
1,456
Location
Maine
Marcelo21 said:
That does sound fun, I was planning on playing a toreador to try celerity for the first time but if you say going melee with it is even cooler I might try a brujah.

Toreador melee with celerity is probably my favorite Bloodlines build. Pump up hand-to-hand a bit, too -- not to use it for itself, but so that you have a decent chance of being able to feed while in combat. Then you can use celerity and blood buff repeatedly to become a melee monster.

Don't bother with Presence, but put a couple of points into Auspex -- the boost to wits helps with hacking, and it's cheaper than increasing the base stats/skills once they get to a certain level. Max out celerity -- it's not too impressive at level 1, but it becomes fantastic as you level it.

Toreadors are great generalist characters. If you're planning only to play the game once, it's the choice that will let you get the most out of the game. If you're careful to hold off on spending character points until you actually need them, and if you use blood buff to boost your physical skills (for lockpicking, etc.) and auspex to boost your mental skills, along with focusing on scholarship and intelligence (so that you can read books for skill points), you'll be able to make pretty much any skill check in the game. (Although to avoid gimping yourself for combat, you'll want to specialize a little bit . . . probably want to use one or at most two of the three dialog skills, for example, and avoid haggling.)
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,492
Location
Djibouti
Rosh said:
Yeah, the combat and optimization were the worst parts.

Rosh said:
This game, to me, is the current incarnation of what a RPG/FPS hybrid should be. It does both reasonably well though the speech is done extremely well.

:|
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
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Location
bosphorus
Whenever I think of Bloodlines, I feel like crying. It was that good. Oh yeah.

I must admit, though, that the way the story ended (in either way) disappointed me a lot. I'd expected a little something more.
 

The Wizard

Educated
Joined
Apr 1, 2009
Messages
606
Location
Germany
malkavian playtrough. <3

the endings were perhaps a little short, but i found it to be extremely satisfying that in the grand scheme of things, you could beat the game but still fail.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
denizsi said:
Whenever I think of Bloodlines, I feel like crying. It was that good. Oh yeah.

I must admit, though, that the way the story ended (in either way) disappointed me a lot. I'd expected a little something more.

Bah the ending was perfect. A huge fuck you to all people who expected some epic ending with saving the world. I was pleasantly surprised.

racofer said:
MetalCraze said:
It's hard to imagine what would've happened to a "Journey To The Center Of Arcanum" had Troika finished it. It was meant to be another Source game and it could've only ended in the further decline.
I would take a cupful of Troika's decline over anything else though.

Yes.
 

denizsi

Arcane
Joined
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bosphorus
MetalCraze said:
Bah the ending was perfect. A huge fuck you to all people who expected some epic ending with saving the world. I was pleasantly surprised.

The ending(s) came too quickly for me. I was hoping for some diverse branching in how you reached that point. Also, some parts of the game was too short. Giovanni mansion, for instance.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,886
denizsi said:
MetalCraze said:
Bah the ending was perfect. A huge fuck you to all people who expected some epic ending with saving the world. I was pleasantly surprised.

The ending(s) came too quickly for me. I was hoping for some diverse branching in how you reached that point. Also, some parts of the game was too short. Giovanni mansion, for instance.
Yeah, that place seemed shortchanged.

In one of the backrooms, you can overhear a long private discussion between all the mafia heads talking about their recent expansions. Plenty of effort went there (I checked the sound file; it's a whole 20 minutes worth of recording), and yet, you'd expect there'd be a bit more to interact and see around the party, and the people there.

I guess their efforts went a bit too much into the passive elements of the game like the radio and the TV, but having a little more to do with game and its environment in certain locations was something not worked on as much.
 

bhlaab

Erudite
Joined
Nov 19, 2008
Messages
1,787
Wyrmlord said:
denizsi said:
MetalCraze said:
Bah the ending was perfect. A huge fuck you to all people who expected some epic ending with saving the world. I was pleasantly surprised.

The ending(s) came too quickly for me. I was hoping for some diverse branching in how you reached that point. Also, some parts of the game was too short. Giovanni mansion, for instance.
Yeah, that place seemed shortchanged.

In one of the backrooms, you can overhear a long private discussion between all the mafia heads talking about their recent expansions. Plenty of effort went there (I checked the sound file; it's a whole 20 minutes worth of recording), and yet, you'd expect there'd be a bit more to interact and see around the party, and the people there.

I guess their efforts went a bit too much into the passive elements of the game like the radio and the TV, but having a little more to do with game and its environment in certain locations was something not worked on as much.

Pretty big difference writing a script for a couple long audio files and developing long, involved mission-dungeons. I agree that Giovanni's mansion could've been more developed, but I doubt one had a whole lot to do with the other.
 

haraw

Educated
Joined
Nov 13, 2008
Messages
96
couldn't get it work with my pc :/ can someone recommend a similar game with not so good graphics? i can't remember anyone ever mentioning anything else than deus ex for instance.
 

Cimmerian Nights

Liturgist
Joined
Aug 20, 2004
Messages
428
Location
The Roche Motel
Well Vampire the Masquerade : Redemption isn't horrible - but it's gameplay has more in common with a FPS Diablo than it does Bloodlines. More Action/Adventure than RPG really.

So called "mature" game designers really need to take a look at Bloodlines content. It had some really dark, edgy, seedy stuff in it. Snuff flicks, cannibalism, serial killers etc. It works so well - I honestly want to take a shower after I'm in some of those locations like the porn studio and the peep show. They took "mature" a lot deeper than the usuall approach of "there's titties and we say fuck a lot it's teh machooor!"
 

bhlaab

Erudite
Joined
Nov 19, 2008
Messages
1,787
haraw said:
couldn't get it work with my pc :/ can someone recommend a similar game with not so good graphics? i can't remember anyone ever mentioning anything else than deus ex for instance.

If you can't run a source engine game it's probably time to upgrade.

Only thing that sort of comes close is STALKER and that's even more intensive
 

Dionysus

Scholar
Joined
Feb 12, 2009
Messages
345
Bloodlines falls from its pedestal after 15-or-so hours, but the journey to that point is as mesmerising as you're likely to see. At its best, it's a glorious, grand, mature piece of design, still unsurpassed in its niche little field.
I'm a fan of the game, but this is way overboard. Deus Ex is a very similar game that is much better. Bloodlines falls from its pedestal by the fifth mission in the first chapter. The mission design is inconsistent for much of the game, until it becomes consistently bad near the end. The writing is OK, but the ending doesn't really jibe with the railroading that the player is forced to endure throughout the game. I had fun with it, but I'll always remember it as more of a missed opportunity than a great game.
 

Gay-Lussac

Arcane
Joined
Nov 24, 2007
Messages
7,563
Location
Your mom
cardtrick said:
Marcelo21 said:
That does sound fun, I was planning on playing a toreador to try celerity for the first time but if you say going melee with it is even cooler I might try a brujah.

Toreador melee with celerity is probably my favorite Bloodlines build. Pump up hand-to-hand a bit, too -- not to use it for itself, but so that you have a decent chance of being able to feed while in combat. Then you can use celerity and blood buff repeatedly to become a melee monster.

Don't bother with Presence, but put a couple of points into Auspex -- the boost to wits helps with hacking, and it's cheaper than increasing the base stats/skills once they get to a certain level. Max out celerity -- it's not too impressive at level 1, but it becomes fantastic as you level it.

Toreadors are great generalist characters. If you're planning only to play the game once, it's the choice that will let you get the most out of the game. If you're careful to hold off on spending character points until you actually need them, and if you use blood buff to boost your physical skills (for lockpicking, etc.) and auspex to boost your mental skills, along with focusing on scholarship and intelligence (so that you can read books for skill points), you'll be able to make pretty much any skill check in the game. (Although to avoid gimping yourself for combat, you'll want to specialize a little bit . . . probably want to use one or at most two of the three dialog skills, for example, and avoid haggling.)

If we're talking combat only I'd say toreador is the most firearms able clan in the game. I played gangrel first and the game was a cakewalk. The I went with a ventrue and the game suddenly got quite hard, ran out of money very often to buy ammo but overall the combat was better as an fps.
 

Gay-Lussac

Arcane
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7,563
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Your mom
Andyman Messiah said:
Jasede said:
I don't think the writing or the characters are that great. What I like about it is chiefly the voice-acting and the XP system.
I think the voice acting goes into the characters folder quite nicely. Guy that did LaCroix was absolutely superb.

Lacroix was my favorite too along with Smiling Jack. I'm surprised he doesn't get mentioned more often. I also like how the game railroaded you through it's actual mechanics (i.e. Lacroix uses dominate on you if you refuse one of his tasks)
 

Gay-Lussac

Arcane
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Messages
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Location
Your mom
Wyrmlord said:
denizsi said:
MetalCraze said:
Bah the ending was perfect. A huge fuck you to all people who expected some epic ending with saving the world. I was pleasantly surprised.

The ending(s) came too quickly for me. I was hoping for some diverse branching in how you reached that point. Also, some parts of the game was too short. Giovanni mansion, for instance.
Yeah, that place seemed shortchanged.

In one of the backrooms, you can overhear a long private discussion between all the mafia heads talking about their recent expansions. Plenty of effort went there (I checked the sound file; it's a whole 20 minutes worth of recording), and yet, you'd expect there'd be a bit more to interact and see around the party, and the people there.

I guess their efforts went a bit too much into the passive elements of the game like the radio and the TV, but having a little more to do with game and its environment in certain locations was something not worked on as much.

You could really tell they meant to do a lot more with that area specially if you attack everyone at the party and that big bad giovanni boss comes out of nowhere.
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
Should have included diablerie. That would have been a nice opportunity. If it had consequences of course. Faction change to Sabbath? Antribu pc? They could keep most of the endgame, just the hells hotel and some speech would be different.
 

Shevek

Arcane
Joined
Sep 20, 2003
Messages
1,570
Volourn said:
FINAL ANAYSIS: Great game brought down by it's major flaws hence why it misses out on any legit 'top 10' lists.

Legit? It makes my top ten easy. But, hey, whatever.
 

Imbecile

Arbiter
Joined
Oct 15, 2005
Messages
1,267
Location
Bristol, England
Shevek said:
Volourn said:
FINAL ANAYSIS: Great game brought down by it's major flaws hence why it misses out on any legit 'top 10' lists.

Legit? It makes my top ten easy. But, hey, whatever.

Clearly you aren't legit! It was a great game, but the combat was largely atrocious, there were respawning bad guys, and the last 1/3rd was average at best. Thats flawed enough to fall out of my top 10. I guess it depends on how much you like the excellent dialogue.
 

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,600
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Deutschland
I genuinely like to know what was so terrible, horrible, atrocious about the combat?
Too easy? Too difficult? What was it? Was it the fact that button mashing does not suffice to be real badass if you don't have the stats? Please tell me.

ps: respawning was removed by Wesp's patch. PATCH!
 

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