Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Game News Dead State Kickstarter Update #35: Early Access Demo Progress Update

Discussion in 'RPG News & Content' started by Infinitron, Jan 21, 2014.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    72,728
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Click here and disable ads!
    Tags: Dead State; DoubleBear Productions

    After a period of quiet on the Dead State front, the new Kickstarter update published today offers a quick progress report on the status of the game's Early Access demo. Originally set to be released this month, the demo might end up being delayed a bit. I quote:

    During the last two months, we've been prepping the Early Access demo of Dead State: The First Seven Days. The demo is a work in progress look at the game as we start to enter the final stretch of development. It should both give players an idea at how the shelter/combat sections will play out, and allow our early access players to give us feedback which will be used to improve the final game.

    Keep in mind that, as with most early access games, the game isn't finished and that if you’re looking to “play the game, but a few months early” - that’s not really what “Early Access” means. It’s a living piece of software that is still being worked on, so you can expect that the final product is going to feel similar but play a lot more smoothly on release. If you’re curious about what Dead State feels like and want to provide feedback that we can use to refine the gameplay, do play the demo and participate in the discussion about the game. We would really appreciate gameplay and technical reports, so if you have any interest in assisting us with that, there will be a sub-forum set up on the DoubleBear forums for discussing the demo and reporting your likes/dislikes/bugs – if you haven’t registered for the forums at all, there’s no time like the present.

    The demo will be going up on Steam Early Access – we’re shooting for the end of this month, though it may be delayed for any major bugs we find late in the process (so please don’t freak out if it doesn't show up by Jan. 31st!) When the demo goes live, we will be sending access codes to our backers - we've got quite a few to process, so they may not all go out at the same time. The game will also be up for pre-order on Steam, which will also allow people who missed the Kickstarter to gain access to the demo as well. We will still be offering the DRM-free final release to backers, however the demo will only be on Steam for now.

    We were shooting for mid-January for the demo, but due to some personal complications and the holidays, the demo was pushed back slightly – we apologize for the inconvenience and we want to make sure that everyone understands that we are doing our best to get the demo out as soon as we can. That said, here’s a summary of what you can expect in the First Seven Days demo:
    • -6-10 hours of gameplay (especially long if you go everywhere/loot everything/talk to everyone)
    • -Over a dozen locations, including areas never shown before, such as Downtown Splendid
    • -One “hidden area” and two “conditional” allies
    • -First looks at multiple weapons and armor
    • -First look at the new and improved combat GUI
    If you’re at all interested in game development, this is a chance to see the early stages of a final release and have a voice in the final product. We appreciate everyone’s continued patience and we will post on Kickstarter the minute the codes start going out. We’ll handle minor updates on the forums and look forward to seeing your feedback there. It’s already been a big year for Kickstarter-funded game releases, and we are extremely excited to be bringing you the full version of Dead State later this year.​

    It'd be a shame if it gets delayed, but hey, we can always have a February of Incline.
     
    • Brofist Brofist x 5
    ^ Top  
  2. The game's definitely starting to look like an AoD killer.
     
    • Brofist Brofist x 1
    ^ Top  
  3. Metro Arcane Beg Auditor

    Metro
    Joined:
    Aug 27, 2009
    Parrots:
    25,690
    Completely forgot about this… vaporware!
     
    ^ Top  
  4. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Parrots:
    8,943
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    :salute:
     
    • Brofist Brofist x 2
    ^ Top  
  5. cherry blossom Arcane

    cherry blossom
    Joined:
    Sep 18, 2013
    Parrots:
    1,100
    They are doing an extraordinarily poor job of promoting this game. They could find an overexcited fan to do a pretty good job of managing PR with a little more frequent mini-updates on trivial or gimmicky stuff to remind people of its existence.
     
    • Brofist Brofist x 1
    ^ Top  
  6. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
    Joined:
    May 29, 2010
    Parrots:
    23,332
    Those are what the higher-tier backer-only updates are for.
     
    ^ Top  
  7. Excidium P. banal

    Self-Ejected
    Joined:
    Aug 14, 2009
    Parrots:
    13,693
    Location:
    Third World
    Backer-only updates are the dumbest shit.
     
    • Brofist Brofist x 1
    ^ Top  
  8. cherry blossom Arcane

    cherry blossom
    Joined:
    Sep 18, 2013
    Parrots:
    1,100
    Not only are they backer-only, they are higher-tier-backer-only. Practically, you are being punished for not backing the game at a high enough tier. Pretty disgraceful and plain dumb.
     
    ^ Top  
  9. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Parrots:
    8,943
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    yup, especially if you have an option to buy/preorder the game outside of the backing campaign.
     
    ^ Top  
  10. Metro Arcane Beg Auditor

    Metro
    Joined:
    Aug 27, 2009
    Parrots:
    25,690
    And especially if you want... you know... publicity for your fucking game.
     
    ^ Top  
  11. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Parrots:
    8,943
    Serpent in the Staglands Dead State Torment: Tides of Numenera
    steam ea exposure might alleviate some of that, though.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)