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Dev Log #60: New Experimental Version (1.0.4.15) and Trailer Video

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,330
Location
Jersey for now
Styg Holy shit, I love the art for the abandoned facilities. The serpentine plasma sentries as well as the security robots and potentially other types are not only refreshing to see as different from what you'd seen in BioCorp facilities, but also display that the old corp may have had a sense of style and beauty for certain facilities based on their purpose and who was stationed there. This place might have been not simply an oceanographer undersea research facility, but also the personal headquarters of an Apex Technocrat, and as such they want a certain look to their offices.

Also, do you have any plans to further more information on The Dude or Ezra or any other potential survivor from Old Biocorp era? Maybe have someone else that might have survived make an appearance or maybe that place feels the after effects of a certain Apex Technocrat, as Junkyard and potentially other areas had.
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
872
according to video fancy footwork works with throwing knives now?
You mean the scene at 0:37 - 0:39? You might want to rewatch that scene again and pay more attention. Preferably in 1080p, fullscreen and at x0.25 speed.
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
742
Location
Serbia
Styg Holy shit, I love the art for the abandoned facilities. The serpentine plasma sentries as well as the security robots and potentially other types are not only refreshing to see as different from what you'd seen in BioCorp facilities, but also display that the old corp may have had a sense of style and beauty for certain facilities based on their purpose and who was stationed there. This place might have been not simply an oceanographer undersea research facility, but also the personal headquarters of an Apex Technocrat, and as such they want a certain look to their offices.

Also, do you have any plans to further more information on The Dude or Ezra or any other potential survivor from Old Biocorp era? Maybe have someone else that might have survived make an appearance or maybe that place feels the after effects of a certain Apex Technocrat, as Junkyard and potentially other areas had.
We do expand upon the lore a bit. You'll just have to play and see.
 

Gay-Lussac

Arcane
Joined
Nov 24, 2007
Messages
7,563
Location
Your mom
I just installed the beta patch, but I'm guessing I'd have to restart my playthrough when the DLC hits?
 

HarveyBirdman

Arbiter
Joined
Jan 5, 2019
Messages
1,044
Somebody sell me on this. It looks like a shitty version of Fallout with annoying crafting mechanics.
 

Black Angel

Arcane
Joined
Jun 23, 2016
Messages
2,910
Location
Wonderland
Somebody sell me on this. It looks like a shitty version of Fallout with annoying crafting mechanics.
It's already a monumentally nigh-impossible task to sell the classical Fallouts to a
bethestard.png
, why would anyone do the same for this game?
 

Trashos

Arcane
Joined
Dec 28, 2015
Messages
3,413
Somebody sell me on this. It looks like a shitty version of Fallout with annoying crafting mechanics.

It has the best crafting ever, but you can play a build without crafting if you don't like it. You don't have skill points to be good at everything, you pick some skills and specialize.

It has a great stealth system.

Combat is much more sophisticated than in Fallout. So are the builds. Note: you can't avoid the combat.

The story is its own thing, I like it a lot. Nothing to do with Fallout in terms of story, very different concept.

If you are a AAA fanatic, maybe you shouldn't be looking into games like this. There are a lot of great systems to play with in UR, but they can possibly be confusing to the AAA crowd. (there is a learning curve, trial & error with the builds, challenge etc). It is up to you of course, in case you want to try UR's awesome incline, but you have been warned.
 

HarveyBirdman

Arbiter
Joined
Jan 5, 2019
Messages
1,044
It's already a monumentally nigh-impossible task to sell the classical Fallouts to a
bethestard.png
, why would anyone do the same for this game?
:shittydog:
It has the best crafting ever, but you can play a build without crafting if you don't like it. You don't have skill points to be good at everything, you pick some skills and specialize.

It has a great stealth system.

Combat is much more sophisticated than in Fallout. So are the builds. Note: you can't avoid the combat.

The story is its own thing, I like it a lot. Nothing to do with Fallout in terms of story, very different concept.

If you are a AAA fanatic, maybe you shouldn't be looking into games like this. There are a lot of great systems to play with in UR, but they can possibly be confusing to the AAA crowd. (there is a learning curve, trial & error with the builds, challenge etc). It is up to you of course, in case you want to try UR's awesome incline, but you have been warned.
Good sell.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Somebody sell me on this. It looks like a shitty version of Fallout with annoying crafting mechanics.

It has the best crafting ever, but you can play a build without crafting if you don't like it. You don't have skill points to be good at everything, you pick some skills and specialize.

It has a great stealth system.

Combat is much more sophisticated than in Fallout. So are the builds. Note: you can't avoid the combat.

The story is its own thing, I like it a lot. Nothing to do with Fallout in terms of story, very different concept.

If you are a AAA fanatic, maybe you shouldn't be looking into games like this. There are a lot of great systems to play with in UR, but they can possibly be confusing to the AAA crowd. (there is a learning curve, trial & error with the builds, challenge etc). It is up to you of course, in case you want to try UR's awesome incline, but you have been warned.

Actually you can avoid a lot of combat. Less on Autistic difficulty due to retarded increase in monster density but on hard and lower I have been able to sneak past basically everything. In fact I was able to sneak through Depot A without getting detected in my last hard playthrough, before Autistic was introduced.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,180
Location
Bulgaria
Hey Styg ,i know it is a low chance thing,but i have to ask. I is there any chance to add a option/check box for popamole merchant mechanics ? Buy everything in their category and have more money.
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
742
Location
Serbia
Hey Styg ,i know it is a low chance thing,but i have to ask. I is there any chance to add a option/check box for popamole merchant mechanics ? Buy everything in their category and have more money.
No, but I'm sure someone figured out how to do this with Cheat Engine.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,180
Location
Bulgaria
Hey Styg ,i know it is a low chance thing,but i have to ask. I is there any chance to add a option/check box for popamole merchant mechanics ? Buy everything in their category and have more money.
No, but I'm sure someone figured out how to do this with Cheat Engine.
I don't have problem with money or items in the game,i just that kind of authist that likes to go around with all the loot and sell everything :). Anyway,thanks for the respond.
 

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