Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Interview Dungeon Siege III Interview

Discussion in 'RPG News & Content' started by VentilatorOfDoom, Sep 3, 2010.

  1. VentilatorOfDoom RPG Codex Staff

    VentilatorOfDoom
    Joined:
    Apr 4, 2009
    Messages:
    8,188
    Location:
    Deutschland
    Tags: Dungeon Siege III; Obsidian Entertainment

    <p>Another GamesCom based Dungeon Siege 3 preview surfaced, this time <a href="http://g4tv.com/games/xbox-360/63853/dungeon-siege-3/articles/72013/Gamescom-2010-Dungeon-Siege-3-Interview/" target="_blank">G4TV questioned</a> Obsidian's Nathaniel Chapman and Gas Powered Games' Chris Taylor.</p>
    <blockquote>
    <p><strong>G4: I noticed as I watched the demonstration that the way loot is presented to the player is very rooted in the game world, rather than a box popping up listing what's in a chest, or loot falling out of enemies as they die. How did that come about?</strong><br /><br />Nathaniel: We have a goofy term for it on the team, we call it "Pow!" It's basically the idea that when loot comes out of a monster it shouldn't just appear on the ground; it should explode out of them with, like, sparkles and a million particle effects. Just the idea that whenever you do something in the game, it should be awesome. With the loot, we didn't want it to feel like, "Okay, I'm opening up a window and clicking buttons to get my loot."<br /><br />You see in the demo that when you attack a skeleton, bones fly off them. We just wanted to have that feeling that everything is visceral and in the world, that was really important to us.</p>
    </blockquote>
    <p>&nbsp;</p>
    <p>The significance of loot exploding out of the enemies with sparkles and particle effects - I always underestimated it.</p>
    <p>&nbsp;</p>
    <p>Spotted at: <a href="http://www.rpgwatch.com/#15690">RPGWatch</a></p>
     
    ^ Top  
  2. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
    May 29, 2008
    Messages:
    1,871,707
    Location:
    Djibouti
    ... :retarded:
     
    ^ Top  
  3. Captain_Obvious Scholar

    Captain_Obvious
    Joined:
    Oct 30, 2007
    Messages:
    129
    Oh my
     
    ^ Top  
  4. waywardOne Cipher

    waywardOne
    Joined:
    Aug 28, 2010
    Messages:
    2,315
    know what else sparkles? vampires. i've seen it.
     
    ^ Top  
  5. Micmu Magister

    Micmu
    Joined:
    Aug 20, 2005
    Messages:
    6,163
    Location:
    ALIEN BASE-3
    Hey hey it's Queersoft Eunuch, indeed
     
    ^ Top  
  6. Mrowak Prestigious Gentleman Arcane

    Mrowak
    Joined:
    Sep 26, 2008
    Messages:
    3,938
    Project: Eternity
    ^ Top  
  7. kanenas Educated

    kanenas
    Joined:
    Jun 22, 2010
    Messages:
    122
    You went full retard obsidian...Never go full retard :(
     
    ^ Top  
  8. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
    Joined:
    May 29, 2010
    Messages:
    24,725
    I think he's misusing the word visceral.
    Still very applicable. :smug:
     
    ^ Top  
  9. Alexandros Arcane

    Alexandros
    Joined:
    Sep 5, 2009
    Messages:
    3,293
    Location:
    Greece
  10. denizsi Arcane

    denizsi
    Joined:
    Nov 24, 2005
    Messages:
    9,996
    Location:
    bosphorus
    OBSIDIAN COCKSUCKERS FANBOYS TO THE DEFENSE PLS!

    It just isn't the same making fun of Obsidian without them nutjobs defending.
     
    ^ Top  
  11. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Messages:
    12,414
    I have this goofy term, I call it "Obsidian!" It's basically when I see a dumb stupid game, and not just a regular dumb stupid game, but one that sparkles with a million particle effects. That is an "Obsidian".
     
    ^ Top  
  12. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
    Messages:
    1,867,851
    Location:
    Castelo da tia Vânia
    I get the idea that they want to make the boring action of grabbing items off the ground into something more interesting, but they could just add lighting effects on the dropped piece...or just make cooler things that will cause "Wow!" by their own merit, not by flashiness.
     
    ^ Top  
  13. Phelot Arcane

    Phelot
    Joined:
    Mar 28, 2009
    Messages:
    17,916
    Oh wow that's bad LOL

    Still, being a Dungeon Siege game, it probably needs any distractions it can get to make the game compelling enough to keep trudging through it.

    I recall that I played through the first game just to see what the next area would be. Sad, I know...

    But this reminded me of Myth. Why can't we have more games like Myth? Were all the gore and heads and limbs stay on the map.

    [​IMG]
     
    ^ Top  
  14. KalosKagathos Prestigious Gentleman Learned

    KalosKagathos
    Joined:
    Jan 4, 2010
    Messages:
    1,988
    Location:
    Russia
    I'm very angry about DS3 having special effects.
     
    ^ Top  
  15. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Messages:
    12,414
    :salute:

    Because the problem is with the special effects, not with how they're used, of course.

    Here's hoping the combat is as unplayable as in NWN2 due to the screen being covered in special effects. :thumbsup:
     
    ^ Top  
  16. KalosKagathos Prestigious Gentleman Learned

    KalosKagathos
    Joined:
    Jan 4, 2010
    Messages:
    1,988
    Location:
    Russia
    Judging by the trailer, there's a lot less crap on the screen than there is in, say, Torchlight. But do rage on.
     
    ^ Top  
  17. Gay-Lussac Arcane

    Gay-Lussac
    Joined:
    Nov 24, 2007
    Messages:
    7,409
    Location:
    Your mom
    POW, bitches! This game is gonna be awesome (no sarcasm)
     
    ^ Top  
  18. Shannow Waster of Time

    Shannow
    Joined:
    Sep 15, 2006
    Messages:
    6,386
    Location:
    Finnegan's Wake
    See, FTR, if you'd not claimed that Torchlight's special effects were done right before, KK wouldn't have had the argument to rip you a new asshole.
    POW!
     
    ^ Top  
  19. Admiral jimbob gay as all hell

    Unwanted
    Andhaira
    Joined:
    Sep 29, 2009
    Messages:
    9,217
    Location:
    truck stops and toilet stalls
    Wasteland 2
    I blame the internet for this retarded shiny ADD culture of how everything has to be CROWNING MOMENT OF AWESOME and EPIC and shit all the fucking time.
     
    ^ Top  
  20. KalosKagathos Prestigious Gentleman Learned

    KalosKagathos
    Joined:
    Jan 4, 2010
    Messages:
    1,988
    Location:
    Russia
    The point is that DS 3 special effects do not prevent you from understanding just what the hell is going on. As long as they don't, anything is fair game.
     
    ^ Top  
  21. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
    Messages:
    1,867,851
    Location:
    Castelo da tia Vânia
    Those lights that follow projectiles (postd on that other thread) looked pretty obtrusive. In some screens, you couldnt even see the characters. Maybe it looks better in movement, but still.
     
    ^ Top  
  22. Radisshu Prophet

    Radisshu
    Joined:
    Jul 16, 2007
    Messages:
    5,615
    So... stupid.
     
    ^ Top  
  23. denizsi Arcane

    denizsi
    Joined:
    Nov 24, 2005
    Messages:
    9,996
    Location:
    bosphorus
    Radisshu, your post is not awesome enough. Correct that mistake or GTFO.
     
    ^ Top  
  24. Radisshu Prophet

    Radisshu
    Joined:
    Jul 16, 2007
    Messages:
    5,615
    So... stupid.:retarded: :retarded: :retarded: :retarded: :M :M :M :decline: :decline: :decline: :decline: :decline: :decline: :decline: :x :x :x :rpgcodex: :rpgcodex: :rpgcodex: :rpgcodex: :rpgcodex: :decline: :retarded: :retarded: :thumbsup: :oops: :lol: :lol: :love: :o :o
     
    ^ Top  
  25. Carceri Arcane

    Carceri
    Joined:
    Jul 3, 2007
    Messages:
    1,286
    Location:
    Transylvania
    :lol: :lol: :lol:

    I wonder what qualifications one must posses to be able to get hired at Obshitdian.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)