The Great ThunThun*
How DARE you!?
- Joined
- Mar 8, 2018
- Messages
- 583
Deus Ex is a CRPG. But it is not the RPG mechanics that shines in it. It is the attention to storytelling, area design and theme. You can kill a lot of characters out of turn and that affects the story. There are a lot of cases of denied cliches, like saving or refusing to save Paul, which results in viable outcomes. The non-linear area design (NOT non-linear storytelling) makes exploration really enjoyable. The writing has depth and creates personalities out of the background characters whom you never even meet.
Deus Ex is a CRPG where the CRPG part is not as important.
There are many other games out there which are great games despite bad mechanics.
I can count a few more instances: Darklands, where the game has a fantastic setting and attention to details of the setting proving a world where you can feel like a real party of adventurers. PST/ MoTB have their great writing and atmosphere creation. VMTB has entertaining authentic-feel characters and atmosphere. Dark Messiah has its immersive melee combat. Alpha Protocol has its crazy dossiers which allow you to talk to people with your superpower of reading comprehension.
Do you agree? if yes, what more examples you can think of? If you disagree then why?
Deus Ex is a CRPG where the CRPG part is not as important.
There are many other games out there which are great games despite bad mechanics.
I can count a few more instances: Darklands, where the game has a fantastic setting and attention to details of the setting proving a world where you can feel like a real party of adventurers. PST/ MoTB have their great writing and atmosphere creation. VMTB has entertaining authentic-feel characters and atmosphere. Dark Messiah has its immersive melee combat. Alpha Protocol has its crazy dossiers which allow you to talk to people with your superpower of reading comprehension.
Do you agree? if yes, what more examples you can think of? If you disagree then why?