We're gonna get a quest from the shrine:
The priestess, dressed in silken robes, and wearing a wreath of oak leaves, says, ‘I have need of an adventurer like yourself. For arcane reasons involving the secret mysteries of Lacuna, I need the tusk of a boar. A were-boar, in fact. I believe they can be found in the Forest of the Forsaken, in northern Golnir. Hunt down a were-boar, and bring me a
boar’s tusk. In return I will teach you how to be a better scout.’
The Forest of the Forsaken is east of the Haunted Hills on the northern continent. We're on the Isle of Druids, slightly east of the northern continent.
Also, we can become an initiate of Lacuna and get her blessing. Yes/no?
Let's also do the forest:
The trees are closely packed, leaning together as if in conference, whispering quietly among themselves. Birds twitter in the distance, and slivers of sunlight lance down through the musty gloom.
As you proceed along a forest track, you think you hear a rustling in the bushes. Later, you spot a shadowy figure darting through the trees – or was it your imagination? An animal snuffling sound right behind you makes you spin round, but there is nothing there.
We fail a scouting roll. Troubadors apparently can't see worth shit.
Soon you realize you are completely lost in this strange, magical forest. You wander around for days, barely able to find enough food and water. Lose 4 Stamina points. If you still live, you eventually stagger out of the forest to the coast.
You make your way around the coast. The interior of the island appears to be heavily forested. After a while, however, you come to a bay in which a couple of ships are anchored. A small settlement nestles on the beach, and you make your way towards it.
And we're back at the village.
Back up the hill, then, I suppose.
A narrow path leads up the hill, the top of which is crowned with a circle of large obsidian standing stones, hewn from solid rock. Despite the bitter wind that blows across these hills, the stones are unweathered and seem but newly lain. They form three archways, each carved with mystic symbols and runes of power.
There are three stone gates engraved with ancient runes. Each gate is marked with a name – Yellowport, Marlock City, and Wishport. From here, you can see the coast and the whole island, which is heavily forested.
Explore the coastline - we did this
Head into the forest - we could hope for better dice
Step through the Yellowport arch - turn to 8
Step through the Marlock City arch - turn to 180
Step through the Wishport arch - turn to 330
also we now have 5/9 stamina, so maybe we should hit the inn first