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Mouse Cursors

cardtrick

Arbiter
Joined
Apr 26, 2007
Messages
1,456
Location
Maine
These are excellent! I don't think there's any need at all for concern about visibility: they'll be perfectly visible if you just move the mouse a bit.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Elhoim said:
Torque does not support animated cursors. :)

Err.
Surely you jest? Come ON. I want an animated hourglass or there's no way I'll buy this game. :evil:
 

Claw

Erudite
Patron
Joined
Aug 7, 2004
Messages
3,777
Location
The center of my world.
Project: Eternity Divinity: Original Sin 2
Jasede said:
I can't name them, but I sure as hell played at least three to four games with a sundial waiting cursor before.
If you can't name them, they aren't real. Useless git.


Elhoim said:
Pointer:



Loading:

Those are great, although I'd have preferred a sundial.

I'm waiting for genius to strike you about the targeting cursor.
 

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,878
Location
San Isidro, Argentina
Claw said:
Jasede said:
I can't name them, but I sure as hell played at least three to four games with a sundial waiting cursor before.
If you can't name them, they aren't real. Useless git.


Elhoim said:
Pointer:



Loading:

Those are great, although I'd have preferred a sundial.

I'm waiting for genius to strike you about the targeting cursor.

I doubt it. I´ve already lost 2 days to these cursors. :?

I have a game to texture ;)
 

Claw

Erudite
Patron
Joined
Aug 7, 2004
Messages
3,777
Location
The center of my world.
Project: Eternity Divinity: Original Sin 2
How about a compass? And I don't mean the magnetic navigational instrument. Ah, English would be too easy without naming conventions like these. Almost as great as calling a sweet chili fruit pepper rather than chili.
 

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