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New Dwarf Fortress release

Nedrah

Erudite
Joined
Mar 14, 2005
Messages
1,693
Location
Germany
<A HREF="http://www.bay12games.com">Bay12 games</a> has released a new version of their great realtime dwarf simulator <A HREF="http://www.bay12games.com/dwarves/">Dwarf fortress</a>. You can download the freeware game <A HREF="http://www.bay12games.com/dwarves/">here</a>.The new release seems to be mainly about eliminating some bugs and annoyances as well as a few performance improvements. Find the full changelog <A HREF="http://www.bay12games.com/dwarves/dev_now.html">here</a>.

Please also take note of Codex-member Maydays great and informative <A HREF="http://rpgcodex.net/phpBB/viewtopic.php?t=21041">thread</a> about the game, he has so far been doing a very good job at helping us DF-newbies out.
 

Nedrah

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Messages
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Yes, I realize I said I would propably not do many news on roguelike updates anymore... Hey, it's Dwarf Fortress, mkay? Also I didn't even notice there was a new version out until I saw Maydays thread, so I hope this will suffice as a "thanks" for that.
 

Nedrah

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Germany
Monolith said:

Well, I plan to do a feature where I hand out the news in compressed form, mixed with some wild ranting and mini-LP like thingies - people were a bit worried that the frontpage might become flooded a little, I think. I'll definitely re-evaluate that a few weeks from now, though.
 

crakkie

Arcane
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Nov 20, 2004
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Louisiana
I dig roguelike coverage, but not for bug-fix releases. Wait until a significant update like the last one for DF comes along.
 
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crakkie said:
I dig roguelike coverage, but not for bug-fix releases. Wait until a significant update like the last one for DF comes along.

Agreed. This is pretty much just a minor patch, following the one a few weeks back.
 

Nedrah

Erudite
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Definitely,

but I couldn't find any news for that significant release, so I did them for this one :)
 

Slith

Scholar
Joined
Mar 10, 2006
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231
Location
West Coast, Canada
Next couple releases are focusing on bug squashing. I do ever so hope Toady makes the code more efficient. My low-end computer only manages 25 fps with weather and temperature turned on. :(
 

Section8

Cipher
Joined
Oct 23, 2002
Messages
4,321
Location
Wardenclyffe
25 fps with ASCII graphics? Thats some massive bloat.

Yeah, but you gotta admit, it's nice to see all the computational power going toward something instead of just pushing polygons around a screen.
 

Nedrah

Erudite
Joined
Mar 14, 2005
Messages
1,693
Location
Germany
Mayday said:
Awwwwww... that's so sweet of you, Nedrah ;)

Hey, I knew you'd like it. Now come here, give me a man hug. Hey... HEY! HANDS ABOVE THE WAISTLINE, PAL! :) :oops:

.....

See, you actually have a thread were you help people (me among them) out with something, as in, you're actually being constructive. That needs some mentioning.
 

Dmitron

Arbiter
Joined
Sep 9, 2006
Messages
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Section8 said:
Yeah, but you gotta admit, it's nice to see all the computational power going toward something instead of just pushing polygons around a screen.

Amen to that.
 

OccupatedVoid

Arbiter
Joined
Sep 4, 2006
Messages
1,846
Location
East Texas
Section8 said:
25 fps with ASCII graphics? Thats some massive bloat.

Yeah, but you gotta admit, it's nice to see all the computational power going toward something instead of just pushing polygons around a screen.
Like soil erosion? ;)

By the way, polygon pushing is done by the GPU not the CPU, but, yeah, I agree with you there. I think DF just needs some threads to fix its lag.
 

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