Admiral jimbob said:
The guild questlines have easily been the worst part of the game so far. Mages were particularly bad, the whole thing just made no fucking sense and was bland as hell. Labyrinthian was... was the name a joke? It was a linear corridor, and was shorter than most of the dungeons I've been through so far. The lich at the end was easier than any other lich I've fought thus far, though given that I'm playing a battlemage, I tend to take the "use force push then rush them with dual swords" approach to fighting tough wizards. Did I miss a section or something? Was it meant to have a maze?
Shaldior's Maze (or whatever the hell his name is spelled) is in another part of that place.
The "maze" makes use of some interesting puzzles, but in the end it's a very small "maze" which is linear as fuck. The only thing which can possibly qualify it as a psudo-maze is the fact that you have to solve a spell-related puzzle to get out, in where a specific spell has to be used at a specific time...
...
...
... but sadly Bethesduh ruins that by providing you with four staffs as you enter the place with the exact spells you need on them. I guess they didn't want to confuse the console kiddies.