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What RPG are you most excited for?

What RPG are you most excited for?

  • Druidstone

    Votes: 0 0.0%
  • Aeon of Sands: The Trail

    Votes: 0 0.0%
  • The Waylanders

    Votes: 0 0.0%
  • Queens Wish: The Conqueror

    Votes: 0 0.0%
  • Encased

    Votes: 0 0.0%
  • The Hero of Deathtrap Dungeon

    Votes: 0 0.0%
  • Dead Monarchy

    Votes: 0 0.0%
  • Code of the Savage

    Votes: 0 0.0%
  • Low Magic Age

    Votes: 0 0.0%
  • Starfield

    Votes: 0 0.0%
  • Vagrus: The Riven Realms

    Votes: 0 0.0%
  • Anority

    Votes: 0 0.0%
  • Griftlands

    Votes: 0 0.0%
  • Fell Seal: Arbiters Mark

    Votes: 0 0.0%
  • Phantom Brigade

    Votes: 0 0.0%
  • Legends of Amberland

    Votes: 0 0.0%
  • Eidolons

    Votes: 0 0.0%
  • The Iron Oath

    Votes: 0 0.0%
  • Consortium: The Tower

    Votes: 0 0.0%
  • Burden of Command

    Votes: 0 0.0%
  • Iron Danger

    Votes: 0 0.0%
  • Gloomhaven

    Votes: 0 0.0%
  • Startropy

    Votes: 0 0.0%
  • Death Trash

    Votes: 0 0.0%
  • Wellspring: Altar of Roots

    Votes: 0 0.0%
  • Nighthawks

    Votes: 0 0.0%
  • Fallen Gods

    Votes: 0 0.0%
  • Undungeon

    Votes: 0 0.0%
  • Alatoth

    Votes: 0 0.0%
  • World of Horror

    Votes: 0 0.0%

  • Total voters
    95
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
Realms Beyond if the devs can deliver even half of the things they promised might end very good.

  • A complex turn-based combat system featuring hundreds of spells, feats and actions, based on the rules described in the (3.5e) Revised System Reference Document (SRD) covered by the Open Game License v1.0a (OGL) by Wizards of the Coast, Inc.
  • Custom-built, isometric graphics engine that combines zoomable 2D and 3D technology to bring never-before-seen levels of detail to life in massive, hand-crafted levels
  • A bustling open world spanning entire continents, replete with believable NPCs, complex cultures, factions, societies and a fascinating centuries-long history
  • Over a thousand individual items to use and interact with
  • An epic background story, massive quests, uncounted missions, hordes of monsters and a world that is steeped in lore and mystery
  • Create your own adventures, campaigns or even entire worlds using the powerful RPG Engine of Realms Beyond

In Realms Beyond, you will find the tactical turn-based combat of the Gold Box Games, Temple of Elemental Evil and Dark Sun, the world exploration and camp management of Realms of Arkania, the interactivity and living world of Ultima, the choice-driven quests and reactivity of Fallout and Arcanum, and the rich NPC interaction of Baldur’s Gate and Planescape Torment, along with fresh new features that haven’t been seen before in the genre.

Languages: English, German, Russian, French, Spanish, Chinese , Italian

I don't see how this game is possible by early 2020.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Realms Beyond if the devs can deliver even half of the things they promised might end very good.

  • A complex turn-based combat system featuring hundreds of spells, feats and actions, based on the rules described in the (3.5e) Revised System Reference Document (SRD) covered by the Open Game License v1.0a (OGL) by Wizards of the Coast, Inc.
  • Custom-built, isometric graphics engine that combines zoomable 2D and 3D technology to bring never-before-seen levels of detail to life in massive, hand-crafted levels
  • A bustling open world spanning entire continents, replete with believable NPCs, complex cultures, factions, societies and a fascinating centuries-long history
  • Over a thousand individual items to use and interact with
  • An epic background story, massive quests, uncounted missions, hordes of monsters and a world that is steeped in lore and mystery
  • Create your own adventures, campaigns or even entire worlds using the powerful RPG Engine of Realms Beyond

In Realms Beyond, you will find the tactical turn-based combat of the Gold Box Games, Temple of Elemental Evil and Dark Sun, the world exploration and camp management of Realms of Arkania, the interactivity and living world of Ultima, the choice-driven quests and reactivity of Fallout and Arcanum, and the rich NPC interaction of Baldur’s Gate and Planescape Torment, along with fresh new features that haven’t been seen before in the genre.

Languages: English, German, Russian, French, Spanish, Chinese , Italian

I don't see how this game is possible by early 2020.
easy:
it will be an unfinished buggy mess brought to you by kickstarter
 

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,378
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria

EnthalpyFlow

Scholar
Patron
Joined
Feb 9, 2017
Messages
251
Location
A Galiza
Pillars of Eternity 2: Deadfire
Underrail Expansion and Colony Ship.

EDIT: Fuck! Forgot about Copper Dreams. Looks slick as fuck.

EDIT2: Also Disco Elysium, fml.
 
Last edited:
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
The only correct choice is Stellar Tactics.
Procedural content might be an issue for some.

As long as the quests and locations are handcrafted it will be great.
Some of them are, but a game that says it has:
massive living universe with over 160,000 star systems.
must use procedural generation to fill in content.

I researched it. The universe is procedurally generated with handcrafted quests and locations, but there are also radiant missions and randomized dungeons.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,562
Location
Lusitânia
No Monomyth.
No System Shock remake.
Not even Grimoire V2.
But OP still put in Cyberpunk and Starfield (kek).
Conclusion: shit poll.
 
Last edited:

Deleted Member 16721

Guest
Right now I'm most excited by Kingmaker's DLC. A new companion in a couple weeks, then in Feb. 2019 getting a complete chapter-length campaign in Varnhold (which should take me 20 hours as I play slowwwwly) and then in April an endless dungeon where they will probably dip even deeper into the bestiary and come up with all sorts of wild combat encounters. That's where my excitement is right now. :)
 

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
Messages
5,815
Location
Cradle of Western Civilization
Right now I'm most excited by Kingmaker's DLC. A new companion in a couple weeks, then in Feb. 2019 getting a complete chapter-length campaign in Varnhold (which should take me 20 hours as I play slowwwwly) and then in April an endless dungeon where they will probably dip even deeper into the bestiary and come up with all sorts of wild combat encounters. That's where my excitement is right now. :)

This is so great. So Early 2019 for the pre-alpha then? Soon enough. When is the release version coming out?
 

Molina

Savant
Joined
Apr 27, 2018
Messages
363
Disco elysium of course.
I could have chosen Starfield because I'm curious to see what Todd Howard could do in a new environment.
Or The Outer World, because I think Cairn is old enough to want to do his Opus Magnum and Boyarsky would be crazy enough to follow him and cheerfully pumping into Microsoft's finances.
 

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