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Recent content by 27

  1. 27

    Warhammer Warhammer: Vermintide 2

    Short version: fuck yes. A bit longer one: The game still has some mildly-to-seriously irritating problems, so YMMV as to how tolerant you are towards indie devs not being able to fix all the more or less visible problems with the game at launch. The first and most visible one is that it...
  2. 27

    Warhammer Warhammer: Vermintide 2

    Well, it does seem to be the case. Can't say - apparently the max Power on any item is 300 (Power from levels is multiplied x10, while the highest Power on an item is 300 - from what I've seen in the screenshots (reds are 300)), so it might be possible to keep up with the enemy 'bloat' even up...
  3. 27

    Warhammer Warhammer: Vermintide 2

    I played some Vermintide 1 - have everything completed on Cataclysm, most reds aquired etc. so I suppose I could be called a 'veteran'. I got into the VT2 beta two 'phases' ago and managed to get some playtime, so: - In my opinion VT1 is one of those games that seem to have simplistic...
  4. 27

    Warhammer Warhammer: Vermintide 2

    If anyone's interested in trying the raticide simulator for themselves, grab a key here: https://vermintide2beta.com/ The current phase of beta ends on Sunday, though (or more likely: on Monday morning/noon, UTC). Also, be aware that while Ezeekiel's post above includes a few somewhat...
  5. 27

    KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

    Like I said above - that is still planned. Just wasn't finished by the time they had to have the demo build complete.
  6. 27

    KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

    #ThatsThePlan Both free aiming of the sort you just mentioned and more 'realistic' terrain destruction (i.e. leaving rubble that you'll be able to use as cover) were planned from the start. The latter seems like something with a much higher chance of being scrapped, though. Anyway, how much do...
  7. 27

    KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

    Jullian was supposedly against releasing a video so soon but UV (that new community manager) convinced him it's better to show any gameplay before the campaign's end - and people will understand that it's just an early, unfinished, and placeholder-ish build, only vaugely resembling the finished...
  8. 27

    KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

    https://www.reddit.com/r/PhoenixPoint/comments/6fpzoo/questions_and_answers_from_julian_during/ Q&A transcript from the latest stream with Julian. A few quotes concerning ballistic system: "Q: Will the bodies of dead enemies be persistent? Can you cover behind dead enemies? JG: Covering...
  9. 27

    Eternal Crusade (WH40K MMO)

    What 'everything'? Just checked the last few pages - again - and the only posters I see talking about the game post-release are: Stereotypicall Villain - a surprisingly positive opinion; he's much more forgiving than I am Space Satan - some lies and some butthurt about things that were announced...
  10. 27

    Eternal Crusade (WH40K MMO)

    Eh, thankfully. The original plan wouldn't work at all (other than as a wet dream for spess muhreens fanboys being able to mow down masses of other players with impunity), so a decision to change the relative power level between factions to 1:1 (or 1:1:1:1) was one of the better ones. And they...
  11. 27

    Eternal Crusade (WH40K MMO)

    I don't want to make excuses for how the game differs from original plan (and A LOT changed), but... that Arch Warhammer guy complains about stuff that hasn't been on the table for more than a year. When it was clear that Planetside-like open world isn't feasible, there was a long period to get...
  12. 27

    Eternal Crusade (WH40K MMO)

    23rd. Orks won't be free, the 'fee2waaagh' has been scrapped for the time being. There won't be a monthly subscription, but you can get 'premium currency' - for cosmetics only (and there is a lot of them). It'll also be earnable through gameplay, though no idea at what rate yet - by achieving...
  13. 27

    Eternal Crusade (WH40K MMO)

    Somewhat true, but right now it's also a case of just dealing a lot less damage in some cases, which isn't offset by mobility or other defensive abilities. Whether Shuriken Catapult is underpowered is debatable - some people learned to use it (for instance, you really *need* to crouch and...
  14. 27

    Eternal Crusade (WH40K MMO)

    Eldar are in! A 4+ GB patch, so obviously *a lot* of new bugs and Eldar themselves are underpowered as hell but what works already seems nice.
  15. 27

    Eternal Crusade (WH40K MMO)

    Some slight corrections to Mangoose's post: Apothecaries right now can actually use a classic bolter so they do have access to ranged weapons. They used to be able to take a chansword and pistol instead, but it hasn't been (re)implemented with the new loadout system yet. Also, they heal by...

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