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Recent content by Axioms

  1. RPGs allowing you to invest skill points freely

    Milestone exp is really becoming more popular these days. The debate about pros and cons is pretty interesting. I think a major issue with games is that there's no internal clock, which would prevent grinding. Milestone exp avoids the issue entirely. Use based skill exp or level based skill...
  2. RPGs allowing you to invest skill points freely

    In Axioms Of Dominion regular skill learning is sorta learn by use but as a turn based game where the world simulation actually advances every turn you can't just grind forever to become OP. Additionally you get skill gains not only by actions but by osmosis, based on what other characters you...
  3. Grand Strategy Crusader Kings III

    Perfectly fine game to buy on sale. Doesn't have the expansive systems and content that CK2 has, though.
  4. I loved (x) game. Anything similar to it?

    Driftlands: The Magic Revival. Hinterlands. Another game I saw Splattercat play once that I forgot the name of. And a few others. Certainly nothing AA or AAA though.
  5. Manor Lords - medieval city-building with large scale battles

    Yeah I guess I didn't describe it right. He did an interview very early on talking about no 0% clause.
  6. Manor Lords - medieval city-building with large scale battles

    HoodedHorse has made a specific commitment to fair terms for developers unlike other publishers. That's their calling card. Do they live up to that? Hard to say since they won't allow release of specific contracts. But that's what the founder claimed. Manor Lords and similar games published by...
  7. Manor Lords - medieval city-building with large scale battles

    So more Arabia/Levant, makes sense. Yeah Emperor still looks great but it could use some QoL and larger map sizes and stuff.
  8. Manor Lords - medieval city-building with large scale battles

    I wish someone would essentially remake Emperor. That would be great. As far as the Middle East, does Nebuchadnezzar not count? That's in the Middle East.
  9. Manor Lords - medieval city-building with large scale battles

    HH is probably the best strategy publisher right now. Has nothing to do with being PC or anti-PC.
  10. Manor Lords - medieval city-building with large scale battles

    The game isn't superior to Total War. It is just different and also smaller scale. You don't have 20-40 "units with up to 100 guys" as in TW. Which means you need far less technical skill for optimization and visually nice behavior.
  11. Manor Lords - medieval city-building with large scale battles

    Sure, HH signs mostly good games, and then some boring space stuff. But they are not "anti-woke or anti-pc" as a matter of policy.
  12. Manor Lords - medieval city-building with large scale battles

    I feel like this will be limited because the scope is so small. Like you won't have actual personal relationships with people. It'll be more 4x/gsg style diplomacy.
  13. Manor Lords - medieval city-building with large scale battles

    The actual issue is that for indie devs 1000 devs make a game for every game that takes off. Maybe 10 devs finish their game for anything that isn't unit asset flips or oversaturated stuff like platformers. The indie devs who fail are invisible to gamers. Meanwhile an actual dev studio with a...
  14. Cain on Games - Tim Cain's new YouTube channel

    Tim comes off kinda badly in the latest video. His boss is the problem. The guy knows Tim plays the game every morning and will see what he did. So I think that's a smart way to proceed. Low level employee doesn't have to go against the top boss. Tim finds the issue basically immediately. Sure...
  15. Manor Lords - medieval city-building with large scale battles

    As far as I can tell it is just a regular city builder with really strong "vibes" and maybe it has a more detailed combat simulator than a typical Impressions games from the 2000s. Most people talk about the visuals and the realistic use of burgage plots and long skinny backyards.

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