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Recent content by CrashOberbreit

  1. Development Info Coreplay Issues Statement in Response to bitComposer Interview

    Get your facts right. There are some similarities between the person who has answered the interview and me. For example, we're both male. And we both still have hairs on our heads. And... well, that's it probably. Besides that, I can assure you that we are two completely different human beings...
  2. Development Info Coreplay Issues Statement in Response to bitComposer Interview

    For those who think we wanted to release the game too early I'd like to quote a thing from the interview. Please note that if we, as a company, discuss about an increase of time we also mean time AND budget.
  3. Interview RPG Codex Exclusive Interview: bitComposer's Take on the Chaos Chronicles Dispute

    I am the producer (or maybe was. I'm not quite sure as you can guess). And neither I nor the others did lose faith in the project at any time.
  4. Interview RPG Codex Exclusive Interview: bitComposer's Take on the Chaos Chronicles Dispute

    Actually it wasn't pretty far along. The Engine from Coreplay allows multiplatform releases since Ion Assault. However the game mechanics were rather simple back in the days and the stage was "prototype". As stated before quite often: The game was on hold during the development of Back in Action...
  5. Review RPG Codex Review: Expeditions: Conquistador

    Due to a retail-deal. It will unlock in these territories (and in Italy) in the future after the Box-release (and more used digital portals in these regions. Yes. They have local ones). Luckily steam-sales in these territories are... let's say under 3% of total sales for steam-games.
  6. Review RPG Codex Review: Expeditions: Conquistador

    Now what would happen if I said that I liked it as well? /me hides again
  7. Codex Preview RPG Codex Report: Expeditions: Conquistador, Logic Artists and Kickstarter

    Well, as you may guess, I played it. Actually adviced my bosses to help them out under their conditions. You know why I did so? Cause the game is good. Wouldn't gave my go for a bad game.
  8. Game News Jagged Alliance: Flashback Kickstarter confirmed

    Uhm. We tested the franchise before actually. So we pretty much know what to expect if we go for a full JA3. But currently we are full with other projects, JA3 somewhere on the horizon right now. It will come, some day. But first of all this needs quite some cash, plus some experienced people on...
  9. Game News Jagged Alliance: Flashback Kickstarter confirmed

    Well. The thing that they ask for so "little" is that they already have the base technology available. So far they built a bigger game each time, using their old tech and upgrading it (Space Hulk for example is based on Frontline Tactics but with lots more stuff in there. JA then will prbly...
  10. Codex Preview RPG Codex Report: Expeditions: Conquistador, Logic Artists and Kickstarter

    A little update: Soon it will be announced that E:C will make it to a specific major online distributor. We just received a go for that. It ain't long from now on.
  11. Game News Jagged Alliance: Flashback Kickstarter confirmed

    Full Control owns the game they make. They own the assets they create and code and stuff.
  12. Game News Jagged Alliance: Flashback Kickstarter confirmed

    If Cancer wants to do an interview, he shall contact me. I'll give him the studio bosses email. Jaesun: They already have the license. We allowed them already to use it. I won't say anything about the amount of money or if money at all was a matter of that. Let's just say that IF there was...
  13. Game News Jagged Alliance: Flashback Kickstarter confirmed

    I'll ask Full Control if they could add such a thing as one of their stretch goals. just because of you.
  14. Game News Jagged Alliance: Flashback Kickstarter confirmed

    Someone tagged me as Evil Publisher some days ago already. Open your eyes next time. :troll:

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