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Recent content by csarga

  1. Game News Dungeon Rats Released

    Will the game recieve content expansions down the line? Not talking DLCs/addons necessarily, like small content spit-n-polish and small additions? I bought it to help ITS, but I'm finding the game lacking in content even knowing full well that it's combat-centered. I think adding bits of lore...
  2. Divinity: Original Sin Pre-Release Thread

    Mayhaps after learning all nooks and crannies of the existing mechanics I would attempt to create heavily tactical combat-oriented scenarios to make something resembling "fair" challenge where both player and the AI would have similar resources at their disposal without unfair advantages...
  3. Modding Tools

    Greetings, I, of course, understand your reservations, however I cannot help but ask: What programming language will be used for in-game scripting? Thank you advance !
  4. Need help refining a skill based spellcasting system

    Hello, friends! Thank you very much for your interest and feedback, I shall adress your questions a little later for I am very short on time, presently. laclongquan, I am planning to utilize "Ice Blink Engine" (toolkit for creating Goldbox-style games, still in development), for I haven't...
  5. Need help refining a skill based spellcasting system

    My greetings to you, noble codex denizens! As the tittle states, I require your help with refining an idea of mine! Conceptually, the idea is simple: to provide for varied level (skill) progression and to make the classical spellcasting system more complex and tactical in its own right, if...

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