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Recent content by JDR13

  1. JDR13

    KickStarter Monomyth - A first person action RPG/dungeon crawler - now in Open Backer Beta

    I'll add that kicking seems a little OP against humanoid enemies. It's really easy to keep them off balance by alternating kicks with normal melee attacks. Also, is it just me, or does stamina not seem to really matter? I've killed a few enemies while swinging my weapon with zero stamina.
  2. JDR13

    Will Capcom remake Resident Evil 5?

    So? You're still missing the point. It's about how much content there is. CV had way more than RE3. It's much too long to pawn off as DLC unless they butchered the hell out of it.
  3. JDR13

    Will Capcom remake Resident Evil 5?

    Exactly. Considering they gave RE3 the full game treatment, there's no way in hell CV would be any less if they decide to do something with it.
  4. JDR13

    Will Capcom remake Resident Evil 5?

    CV is much longer than RE 1, 2, or 3. It's closer in length to the more modern games in the series. There's no way it could be a DLC, and I wouldn't want that anyways. It deserves a remake.
  5. JDR13

    Arkane PREY - Arkane's immersive coffee cup transformation sim - now with Mooncrash roguelike mode DLC

    I thought the enemy variety was fine. Sure, it could have have used a few more enemies, but so could most games. I agree about too many neuromods though. There should be about 20% less.
  6. JDR13

    Starfield - Epic Shit Takes from Bethestards

    That makes sense....
  7. JDR13

    Outcast - A New Beginning - sequel from original devs and THQ Nordic

    It's not bad, but it's overpriced. Should have been $39.99 - $49.99
  8. JDR13

    Will Capcom remake Resident Evil 5?

    I think there's zero chance of that. They'd either have to cut too much out or charge $50-$60 for a DLC.
  9. JDR13

    Outcast - A New Beginning - sequel from original devs and THQ Nordic

    What disappointed me the most is how incredibly easy it seems. On normal difficulty, I didn't die a single time in the demo and never even felt challenged at any point. Plus you never have to worry about ammo because every enemy drops it. Hopefully Hard difficulty is a big jump.
  10. JDR13

    KickStarter Monomyth - A first person action RPG/dungeon crawler - now in Open Backer Beta

    He also doesn't like having to boot up his PC to play the game. That should be changed.
  11. JDR13

    KickStarter Monomyth - A first person action RPG/dungeon crawler - now in Open Backer Beta

    RatTower The mouse cursor feels much better now. Question: What does raising the lockpick ability do? It seems like I can already pick any lock. Is it just for harder locks or can you eventually use a lockpick more than once? Also, did you change the look of the slimes? I thought I remember...
  12. JDR13

    KickStarter Monomyth - A first person action RPG/dungeon crawler - now in Open Backer Beta

    RatTower I'm enjoying the new demo for the most part, but for the love of God please increase equipment durability! Weapons breaking after 8-10 swings is way overdoing that mechanic.
  13. JDR13

    Development Info Avowed Deep Dive at Xbox Developer Direct 2024

    It looks like they borrowed the Awesome Button from Bioware.
  14. JDR13

    Honest Opinion on Half-Life 2

    This idiot can't even use the quote function properly....
  15. JDR13

    Honest Opinion on Half-Life 2

    It's ok little buddy. It'll go away over time. I promise.

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