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Recent content by Morgan Ramsay

  1. Morgan Ramsay

    RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

    All the owners, except Avellone, started their careers in QA. Urquhart went into production and then studio management. Parker went into production. Monahan went into programming and then production. Jones went into programming. All these transitions happened ~20 years ago. We all start...
  2. Morgan Ramsay

    RPG Codex Interview: Chris Avellone on Pillars Cut Content, Game Development Hierarchies and More

    Just wanted to point out this excerpt is from my book, Gamers at Work, which RPG Codex reviewed HERE. I was wondering when someone was going to pull this quote, and saw it reshared at NMA without attribution. I've never worked with Feargus except on his chapter, which was one of the first...
  3. Morgan Ramsay

    Review Game of Thrones RPG Review at RockPaperShotgun

    The Game of Thrones RPG is seriously underrated, primarily because of the "graphics" which could mean anything. The models and animations are of a Half-Life 2/Vampire quality and the textures are of a quality between Oblivion and Skyrim without the high-resolution texture packs. Most of...
  4. Morgan Ramsay

    Interview RPG Codex Retrospective Interview: Leonard Boyarsky on Fallout, Interplay and Troika

    Tim Cain, Leonard Boyarsky, and Jason Anderson weren't businessmen. They paid little to no attention to the business side of Troika, so technically, the CEO position was always vacant. They never hired anyone to manage the business, so they had to accept whatever terms their publishers gave...

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