Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Opry99er

  1. "The Legend of Beryl Reichardt" New Vintage CRPG

    Just to put this in perspective... here is my development environment.... I sh** you not
  2. "The Legend of Beryl Reichardt" New Vintage CRPG

    No offense taken. I appreciate your candor and comments. Healthy criticism is what makes this stuff fun. As I stated previously, I have thought about this matter extensively--- and keep coming back to the same conlusions... I need to finish this TI version because it is so engrained in that...
  3. "The Legend of Beryl Reichardt" New Vintage CRPG

    Are you referring to the battle screen I posted? If so, I agree, in that pic, it looks like alot of wasted space---- however, when one of the menu items is selected, sometimes the text box needs to cover the entire bottom part of the screen.... Any expansion of the viewport may cause me to...
  4. "The Legend of Beryl Reichardt" New Vintage CRPG

    Thanks... I like that one as well... It was my first choice-- but I kind of liked the feather. =) I'll take it under consideration. Thank you for taking a look!
  5. "The Legend of Beryl Reichardt" New Vintage CRPG

    okay--- here's the skeleton for the battle engine... You can play it on Classic99 emulator, but it's not done. This is the Extended BASIC dialect... i use this language for quick and dirty mockups. Since it's BASIC, anyone can understand what is going on here. I start by initializing the...
  6. "The Legend of Beryl Reichardt" New Vintage CRPG

    This is a graphical contribution from a friend of mine. I asked him for some good two color SPRITE offsets and 2x2 tile representations of a great warrior's helm. Here's what he sent to me. Which ones do you like?
  7. "The Legend of Beryl Reichardt" New Vintage CRPG

    Sorry for the size of that last picture. This one's smaller. The "Beryl" character is moved forward one position because he is the one for whom you are selecting action.
  8. "The Legend of Beryl Reichardt" New Vintage CRPG

    Main battle screen... other stats and such are inside sub menus
  9. "The Legend of Beryl Reichardt" New Vintage CRPG

    Per request, here is the first draft of the "First Floor dungeon map." There are 2 floors or levels. It's a typical, "Get the gold key to open the gold door to get the blue key to open the blue door to get the red key to exit the world.... Whew!!! No mapping feature in this world for the...
  10. "The Legend of Beryl Reichardt" New Vintage CRPG

    So--- I have been contemplating posting my first two chapters of my novella for this game... It gives detailed background on each of the characters, the plot, the story, the enemy, everything... but I'm not sure anyone here would find that very interesting. =) I'm of the opinion that nothing...
  11. "The Legend of Beryl Reichardt" New Vintage CRPG

    Actually, I wanted to show you what my window looks like onscreen. Here is a quick and dirty mockup of my viewport screen with some tacky stats out to the right, just as place fillers. This picture is actually a screenshot taken from my scrolling demo of the "Lava" world. The...
  12. "The Legend of Beryl Reichardt" New Vintage CRPG

    Here is a semi-detailed description of the exploration mode routines and how I will be implementing the user interface during exploration. ************************EXPLORATION MODE INFORMATION******************************* *required keys for KSCAN: -E (move PC up)-- -Joystick 1 "up"...
  13. "The Legend of Beryl Reichardt" New Vintage CRPG

    Here is an exerpt from my original development document... This section is essentially a World by World breakdown of quest items, goals, etc... I am not posting the whole section, but here is a portion, so you can see the makeup of the game. ***Forest World*** Difficulty (Low) *First...
  14. "The Legend of Beryl Reichardt" New Vintage CRPG

    Agreed--- however my roots in the /4a computer run deep. I learned all my programming knowledge though coding on it, and I am an active member of the Atariage TI programming forum. That is really where this game started to take shape. It has crossed my mind a thousand times "Why not do this...
  15. "The Legend of Beryl Reichardt" New Vintage CRPG

    Thanks for the info--- I'll look into that when "LoBR" is further along, and I've got some good conventional engines built. This is my first RPG, so I'm learning as I go. :) I imagine I will learn alot here on this forum. I will post more when I get home this evening. Again, thank you all for...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom