Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by volklore

  1. Elder Scrolls Best Elder Scrolls character?

    Divayth Fyr and vivec
  2. Pathfinder Pathfinder: Wrath of the Righteous - Enhanced Edition - now with The Lord of Nothing DLC

    It's still not fixed in vanilla. Cacophonous call and mass variant still do not work on demons, and phantasmal web ''nauseate'' component also doesn't work on them. Corruptor mythic ability will fix that though. Also funnily enough, while the corruptor mythic ability states that poison spells...
  3. Pathfinder Pathfinder: Wrath of the Righteous - Enhanced Edition - now with The Lord of Nothing DLC

    Lol so owlcat added an mythic ability to allow poison spells and effect to bypass immunities. That's how they decided to fix their retarded implementation of nauseated condition that made demons immune to nauseated from phantasmal web and cacophonous call xD
  4. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    Owlcat low effort way of giving players what they asked for. TTT, I think, solved the armor mythics issue a lot more elegantly (there 1 mythic ability that increases dex mod for armor scaling with mythic ranks and 1 mythic ability increasing the armor bonus of worn armor scaling with mythic...
  5. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    Yes Advanced weapon training was added but you very partially (advanced armor training feats are just entirely missing) 1) you can only pick an advanced training option when you reach weapon training +2 (instead of picking a second group) but you should also be able to pick them as regular...
  6. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    if you start with 19 STR you're at lvl 8 or by M2, that 5 STR bonus + 2 enhance + 2 mutagen + 1 size (cancels the penalty but still) i.e 5 AC right off the bat. You can get some more if you have a way to trigger master shapeshifter, having a BFT or other ways to buff STR higher. That's a lot...
  7. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    The heavy armor avoidance one is extremely good seeing how insanely high you can stack strength, and you get the whole extra AC right of the bat rather than scaling with mythic ranks. I just hate the fact it's making mutation warrior into a tank when it's supposed to be an archetype that gives...
  8. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    Make riddiculous spellbook merging rules that autowin the game at lvl 11 but god forbid would you be able to stack DR between class abilities and mythic path amirite.
  9. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    Regarding stacking in wrath, didn't owlcat end up fixing Lich DR stacking with class based DR (like barb)?
  10. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    I mean that's if you absolutely want to tank everything. Things with crazy damage are pretty easy to identify, just Control those and tank the rest. DR applies before difficulty modifiers so it's still good on unfair, lots of fights in KM are a lot of trash mobs. With high con and temp HP you...
  11. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    It's not about losing a lvl 20 ability it's about what you lose at lvl 2,3,4,5...etc. Most class abilities scale with levels in the class and AC is, well just AC. You fundamentally do not need more than one char with high AC unless you want to make some kind of right-click and watch comp. The...
  12. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    Just use TTT for wrath and CotW for kingmaker and the glaring omissions for armor and shields are added. Which makes heavy armor just fine. Although I still find them playable without the mods, just a bit more difficult but workable regardless, and not having to delay main class levels to dip...
  13. Morrowind defiling continues - Skywind

    TR has produced actually playable and original content. And a lot of it. Most of it is quite decent. Skywind will be morrowind with shittier systems and marginally prettier than modded morrowind.
  14. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    I thought of it but as per pnp rules (dunno if it's implemented this way in CoTW... it tends to be quite accurate) it should only work if bonded mind is a permanent feat.
  15. Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

    I am looking through feats now. Basically there is a share spell (companion ) feature (allows you to cast a personal spell on a pet) which qualifies for the share spell feat which allows casting of personal spells on characters if they are mind-bound to you via the bonded mind teamwork feat...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom