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Recent content by zugschef

  1. Feature Suggestions & Requests

    Once again, I'd like to request this missing feature, it makes rogues awesome. (Btw, the spell blink should cause thrown weapons (since they left your possession) to always be on the material plane and as such to not have a miss chance, also every attack while under the effects of blink spell...
  2. Vanilla ToEE bugs

    A bug which hasn't been solved, yet (as far as I know), is the fact that blind enemies always attack the correct square. What should actually happen instead, is that these creatures have to determine the location of their target first, otherwise they attack a random square:
  3. Project Temple+ * RELEASED *

    You are totally correct. You have to select it for each class. I remembered that incorrectly (probably because we always used to houserule it...).
  4. Project Temple+ * RELEASED *

    It's really one of the less ambiguous cases in the dnd rules. Practiced spellcaster is a feat and modifies your caster level up to +4 (character level, i.e. all classes added, max). Since karma beads are an item they are logically always added last, especially since they are activated and not...
  5. Feature Suggestions & Requests

    Abilities / Class Features / Feats Giving some creatures (esp. bears) the "improved grab" (ex) ability would be awesome -- especially for druids. I know that there aren't any animations for grappling apart from those frogs in the moathouse swamp, but maybe these would suffice? Also, in order...
  6. Feature Suggestions & Requests

    First off, thank you for the great work! Could you please fix the way the game lets you throw flasks? Per the rules, it should be possible to equip a character with flasks and make ranged touch attacks with sneak attack damage (of the same type) if appropriate. With the quick draw feat you...

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