Lord Andre
Arcane
Perhaps one of you smart niggers might like to mention some of those great books that you read or enlighten me with an example of mature philosphy...
Black Cat said:Worse writing than most books, worse gameplay than most games, highschool level philosophy and metaphysics.
How do you actually manage to underrate it?
It's not really worse than most books, worse than most books worth reading yes but the majority of books (especially ones published as Sci-fi/fantasy) aren't siginificantly better written. Besides it's a game and by the standards of other games it's superb.Black Cat said:Worse writing than most books,
Apart from the (admittedly awful) combat the gameplay is fine, certainly better than what most games have for gameplay that isn't about killing.worse gameplay than most games,
I've seen worse philosophy published and praised, and while not truly insightful it does have some ideas and something to say which puts it above the majority of other games.highschool level philosophy and metaphysics
By not comparing it to other games that are actually made. Yes novels/philosophy books are better in those areas but it isn't a novel or a philosophical essay, it's a game and in comparison to other games it's far above everthing else, it has its weak points but where it's strong it's better than virtually every other game that's been made.How do you actually manage to underrate it?
Mrowak said:You could approach it differently.
PS:T has better writing than most games, better gameplay than most contemporary western RPGs, and philosophy and metaphysics above the usual kidergarten-level.
Mrowak said:Also, with the philosophy it's pushing it. I don't think MCA or anyone sane claimed torment to be 'philosophical'. It merely touches upon certain issues (e.g. identity, morality, self-definition, being) on a very basic level. Fortunately, the contemplations are blended well into the setting so one can scarcely accuse PS:T of being pretentious.
Micromegas said:If you know of other games that have better writing and do have great philosophical insights then I'd love to know what they are, but I've not played any game that even comes close to Planescape.
Mrowak said:Micromegas said:If you know of other games that have better writing and do have great philosophical insights then I'd love to know what they are, but I've not played any game that even comes close to Planescape.
I don't know about 'philosophical' insights but if you haven't give Betrayal at Krondor a try.
Black Cat said:Mrowak said:You could approach it differently.
PS:T has better writing than most games, better gameplay than most contemporary western RPGs, and philosophy and metaphysics above the usual kidergarten-level.
But then it would turn to be good for what it is instead of actually good.
Which goes to the point I have already said several times: It's not that Torment is an awful game. It isn't, and I actually enjoyed it for what it was. It's that Torment is completely blown out of proportion mostly because most other games are crap, not because it is the second coming turned game.
So I can't really consider it to be underrated, when the chorus of slurp slurp reaches the very heavens.
Mrowak said:Also, with the philosophy it's pushing it. I don't think MCA or anyone sane claimed torment to be 'philosophical'. It merely touches upon certain issues (e.g. identity, morality, self-definition, being) on a very basic level. Fortunately, the contemplations are blended well into the setting so one can scarcely accuse PS:T of being pretentious.
I would not dare to call the fans sane, but Torment being philosophical and so incredibly deep is one of the first things that comes up every time someone mentions it around the web. And the metaphysics are retarded and simplistic, there's no way around it even if they belong to the setting and not to the story, so I can't fault MCA or whomever it was for it. However, that doesn't change the fact not small elements of the game are related to those same, and still retarded, metaphysics.
I've been trying to get BaK for a while but I've not been able to find a copy on sale anywhere I've lloked. However I have heard good things about it so I'll have another look for it. I've seen books by the guy who's work it's based on but Ive always ignored them because they look generic, are they any good or is it just the game?Mrowak said:Micromegas said:If you know of other games that have better writing and do have great philosophical insights then I'd love to know what they are, but I've not played any game that even comes close to Planescape.
I don't know about 'philosophical' insights but if you haven't give Betrayal at Krondor a try. Excellent storytelling (by gaming standards) coupled with good gameplay and amazing exploration. It's one of those games-phenomens - as with Planescape, once you finish it you'll scarcely find anything comperable - you'll wish you could forget your playthrough to experience it once again, anew.
Mrowak said:We still hold it as a hallmark of what fantasy setting should look like,
how characters should be portrayed, how to write dialogues without coming across as silly.
Micromegas said:I've been trying to get BaK for a while but I've not been able to find a copy on sale anywhere I've lloked.Mrowak said:Micromegas said:If you know of other games that have better writing and do have great philosophical insights then I'd love to know what they are, but I've not played any game that even comes close to Planescape.
I don't know about 'philosophical' insights but if you haven't give Betrayal at Krondor a try. Excellent storytelling (by gaming standards) coupled with good gameplay and amazing exploration. It's one of those games-phenomens - as with Planescape, once you finish it you'll scarcely find anything comperable - you'll wish you could forget your playthrough to experience it once again, anew.
However I have heard good things about it so I'll have another look for it. I've seen books by the guy who's work it's based on but Ive always ignored them because they look generic, are they any good or is it just the game?
And I'm not really looking for philosophy in games, I get that from actual philosophy books, but it is nice when a story has something to say.
Roguey said:strawman
Melcar said:I rather read a damn book.
If I had a nickel... Feist didn't write anything for BaK, it was Neal Hallford and John Cutter.Mrowak said:As a matter of fact Feist actively cooperated with devs on BaK - the script for the game is his creation. In consequnce the game has some quality writing by author who, while not stellar, was at least competent, experienced and knowledgeable - which is far cry from what modern talentless twats, such as Gaider, have to offer.
Eyeball said:Alright, I admit it:the writing in PST is not quite on level with Brothers Karamazov or Sinuhe the Egyptian or Mein Kampf or any other titanic work of literary art.
Lumpy said:Is it really necessary to report on every single one of these articles? I get what they're trying to do, but really, I'm pretty sure everyone on the Codex knows about PS:T already.