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Incline RPGs with choices that have consequences much later in the story

Kaethar

Educated
Joined
Dec 15, 2018
Messages
70
The Shin Megami Tensei series, for the most part, has an alignment system (simple Chaos-Neutral-Law usually) which is affected slightly by almost every single choice you get to make in the game. This alignment is used to decide which ending path you will be locked into later in the game usually, but in some of the games if you choose the ending path that does not match up with your alignment you get penalized in some way.
Unfortunately most choices you make don't matter much in the short term, this is extremely noticeable in one of the more recent games (SMT IV: Apocalypse) where you are deadass possessed by a demon who stops you from doing certain things if it's against what he wants (ohhhh and he's got some big fucking plans). It works for these games because the gameplay is the main attraction, but if I saw this shit in any other game I'd quit immediately.
 

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