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Incline Complete List of Golden Era Games Going Back to 1982

Cleveland Mark Blakemore

Golden Era Games
Übermensch Developer
Joined
Apr 22, 2008
Messages
11,578
Location
LAND OF THE FREE & HOME OF THE BRAVE
I have recently been trying to coddle together a complete list of all my published games. If you know of any you have seen by me that are not on the list, please notify me of the title, date of publication and where you saw it so I can add it. I think I am missing substantial numbers of games, in particular games on Gold Bear software label sold in K-Mart.

Pecos Bill Juggling Circus (1982) ZX81 Timex Sinclair 1000
Arcatronics

Sewer Panic (1982) ZX81 Timex Sinclair 1000
Arcatronics

Dash Conundrum (1983) TRS-80 Color Computer
Adventure International

Jumpkid Junior (1984) TRS-80 Color Computer
Adventure International

Maze of Menace
(1984) TRS-80 Color Computer
Adventure International

Gravinauts (10/85) C-64
Ahoy Magazine, Gold Bear Software, Loadstar

Air Rescue (04/86) C-64
Ahoy Magazine, Gold Bear Software, Loadstar

The Last Ninja (09/86) C-64
Ahoy Magazine

Penguins
(10/86) C-64
Ahoy Magazine

Vault of Terror (10/86) C-64
Ahoy Magazine, Loadstar/Softdisk, Gold Bear Software

Teleporter
(11/86) C-64
Ahoy Magazine

Guardian (11/86) C-64
Ahoy Magazine

Minotaur Maze (12/86) C-64
Ahoy Magazine

Catacombs (01/87) C-64
Ahoy Magazine

Dark Fortress (01/87) C-64
Ahoy Magazine, GameStar, Loadstar/Softdisk

Planet Duel (04/87) C-128
Ahoy Magazine

Wraiths (06/87) C-128
Ahoy Magazine, Gamestar

Galactic Cab Co. (06/87) C-128
Ahoy Magazine, GameStar, Loadstar/Softdisk

Archer (08/87) C-128
Ahoy Magazine

Chainmail (09/87) C-128
Ahoy Magazine

Empire (10/87) C-64, C-128, Timex Sinclair 1000
Ahoy Magazine, GameStar, Loadstar/Softdisk, Pavilion Wargames

Orbit (11/87) C-128
Ahoy Magazine

Pizza Boy (12/87) C-128
Ahoy Magazine

Jungle Jake (01/88) C-128
Ahoy Magazine, GameStar, Loadstar/Softdisk

Ice Titans (01/88) C-64
Ahoy Magazine

Marauder (02/88) C-64
Ahoy Magazine

Crypt of Fear (02/88) C-64
Ahoy Magazine, Loadstar/Softdisk, Gold Bear Software

Dark Fortress II (02/88) C-128
Ahoy Magazine

Phantasy (03/88) C-128
Ahoy Magazine, Minifun Games

Vee Kloros (03/88) C-64
Ahoy Magazine

Time Subway (04/88) C-64
Ahoy Magazine

Grim Oak Manor (04/88) C-128
Ahoy Magazine

Rashgar (06/88) C-128
Ahoy Magazine

Phobia (06/88) C-64
Ahoy Magazine, GameStar, Loadstar/Softdisk

Snap Snake (06/88) C-64
Ahoy Magazine, GameStar

Mines of Merlin (06/88) C-64
Ahoy Magazine, Gold Bear Software

Lost Dutchman’s Mine (06/88) C-64
Ahoy Magazine

Lunar Buggy (07/88) C-128
Ahoy Magazine

Guerilla (07/88) C-64
Ahoy Magazine, Loadstar

Tomb of Horror (07/88) C-64
Ahoy Magazine, Loadstar/Softdisk, Gold Bear Software

Empire (1987) C-128
Ahoy Magazine, Pavilion Wargames

Melee (1989) C-64
Loadstar/Softdisk, Gold Bear Software

Pegasis (1983) C-64
Audiotronic, Compute Gazette, CDS, Transactor

Atomic War! (2012)
Google Play Store

Daredevil Donut Lad (2014) PC, Mac, Android
Google Play Store, GameJolt, Itch.IO

Grimoire (2017) PC, Mac, Linux
Steam, GOG, Gamejolt, Itch.IO
 
Last edited:

Cleveland Mark Blakemore

Golden Era Games
Übermensch Developer
Joined
Apr 22, 2008
Messages
11,578
Location
LAND OF THE FREE & HOME OF THE BRAVE
If you counted Unity games and DirectX games completed 90% but never published (micro-issues), I could add another 40+ games to that list instantly. Many others that I just never released like Cresta Cruiser, Abominable Respite, many others including platformer and adventure games I wrote editor toolkits to build them.

I am not sure what's wrong with me but most of the time, like with Vault Of Terror recently (resumed) I get it all running and look at it and think "Not good enough, I'm not publishing this." I don't feel its quite good enough to get my name on it.
 

:Flash:

Arcane
Joined
Apr 9, 2013
Messages
6,483
Many others that I just never released like Cresta Cruiser,
Didn't you release a preview/demo version of Cresta Cruiser?
I always think that I played it (was just one level) but I'm not sure it isn't just my mind playing tricks on me.
The game I remember was a side-scrolling shoot-em-up with quite colourful 2D graphics that looked like they were rendered with a 3d modeling tool.

I was really surprised that there is a game with the German title "Ilse, die Schlange".
 

Cleveland Mark Blakemore

Golden Era Games
Übermensch Developer
Joined
Apr 22, 2008
Messages
11,578
Location
LAND OF THE FREE & HOME OF THE BRAVE
Many others that I just never released like Cresta Cruiser,
Didn't you release a preview/demo version of Cresta Cruiser?
I always think that I played it (was just one level) but I'm not sure it isn't just my mind playing tricks on me.
The game I remember was a side-scrolling shoot-em-up with quite colourful 2D graphics that looked like they were rendered with a 3d modeling tool.

I was really surprised that there is a game with the German title "Ilse, die Schlange".

I think I did zip it up and release a V0.9 that was semi-complete. It just looped at level one again if you beat the boss.
 

Cleveland Mark Blakemore

Golden Era Games
Übermensch Developer
Joined
Apr 22, 2008
Messages
11,578
Location
LAND OF THE FREE & HOME OF THE BRAVE
Cleveland Mark Blakemore you must've been a kid producing some of those early titles. Really impressive.

18 in the military and overseas. Slid my Timex Sinclair ZX80 out from under my bunk at night and would code games laying on the floor of the barracks in front of a cheap portable color television I had it plugged into. Would hear duty sergeant on night watch approaching outside and would slide it back under bunk and jump in cot and pretend to be sleeping. I tried submitting a couple games to publishers and most of them never got replies. I remember the day during mail call I got a letter back from the publisher telling me they were interested in the game. Couldn't believe it was real.

Think I spent my first check for a game on about 200 quarters for XEVIOUS.
 

Funposter

Arcane
Joined
Oct 19, 2018
Messages
1,779
Location
Australia
cleve you should make a cricket RPG
 

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