Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

balanced

  1. Cryomancer

    Balance dogma VS accessibility dogma. Which one produces more decline?

    Balance is completely opposite to variety. Pick a racing game for eg, if the game has only one car and zero options, the game is 100% balanced. However, if the game has almost every car produced from a ford model T to a modern Ferrari, unless you make the differences just cosmetic, the game will...
  2. Cryomancer

    Win Buttons VS complete butchering on TT adaptations. Which one do you prefer?

    When you are adapting a TTRPG to a CRPG, some times is near impossible to translate, like a Wish spell, other due technology limitations, end up being extremely more OP than what was intended. Other times, the devs nerf a class with no REASON to nerf it. A lot of people criticize both, but if...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom