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beta

  1. spectre

    Sailwind - sailing sim in forever early access.

    I searched and found no thread for it. Too niche for the Codex? Well, there is one now. The game's been in development for quite some time (the 2021 release date is :hearnoevil:) by a single developer, which sorta explains the glacial pace of changes. However, it's made some progress fairly...
  2. eclectocrat

    Roguelike Mysterious Castle - iOS/Android/Web

    I've developed a tactics-roguelike called Mysterious Castle (https://mysterious-castle.com) which has been on iOS for almost 13 years! I just ported it to Android but late last year Google introduced regulations to require 20 beta testers for at least 2 weeks in order to publish on Google Play...
  3. Fallout Fallout 2 Beta

    OK, let's try this - maybe something comes out of it. It was the summer/autumn of 1998., a month or two before Fallout 2's release. The 15-year old me was a mischievous teen, my parents just got divorced but all I cared for in this world was the sequel to the first true RPG I played - Fallout...
  4. Torment Torment beta, the spoilery secrets and experiences thread

    Anyone care to share stories of how the T:ToN beta went down in your various attempts? Cool twists, stuff you've discovered, things you're struggling with, etc.? Tagging MRY, Brother None, CMcC in case they're interested, as this is feedback also. Some stuff that surprised me in a good way...

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