Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

most dialogue options of any crpg

  1. Safav Hamon

    Deadfire has the most impressive city of any RPG

    7 districts with their own unique theme, style, music, and lore 50 accessible interiors 200 interactive voiced NPCs (many with schedules) 5 connected dungeons with 4 optional bosses 4 joinable factions with their own base of operations Over a dozen sidequests with multiple paths and resolutions...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom