- Joined
- Jan 28, 2011
- Messages
- 99,595
Tags: OlderBytes; Swords and Sorcery: Underworld
First there was 2010's Swords and Sorcery: Underworld. Then there was 2012's Swords and Sorcery: Underworld Gold. The latest incarnation of Codexer Charles Clerc's Might & Magic-inspired blobber will be called Swords and Sorcery: Underworld Definitive Edition, and will use the new engine he developed for its upcoming sequel, Swords and Sorcery: Sovereign. Charles' plan to update the game again was first announced way back in May 2014, but its official name and first gameplay footage are revealed for the first time today:
You can read the linked post for a detailed list of the major changes introduced in this version. Hopefully the long-awaited release of the game on Steam, where it was Greenlit back in December 2014, is not far off.
First there was 2010's Swords and Sorcery: Underworld. Then there was 2012's Swords and Sorcery: Underworld Gold. The latest incarnation of Codexer Charles Clerc's Might & Magic-inspired blobber will be called Swords and Sorcery: Underworld Definitive Edition, and will use the new engine he developed for its upcoming sequel, Swords and Sorcery: Sovereign. Charles' plan to update the game again was first announced way back in May 2014, but its official name and first gameplay footage are revealed for the first time today:
You can read the linked post for a detailed list of the major changes introduced in this version. Hopefully the long-awaited release of the game on Steam, where it was Greenlit back in December 2014, is not far off.