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- Jan 28, 2011
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Tags: n-Space; Sword Coast Legends
It's pretty obvious that n-Space's Sword Coast Legends was not a success. The apologetic "State of the Game" announcement published just ten days after the game's release in October was a big hint, the postponement of the game's anticipated Community Pack 3 in December was an even bigger one, and by February they'd been reduced to begging people to play the game on the pages of Beamdog's The Familiar online magazine.
n-Space wasn't some new developer - they'd been around since 1994, producing mainly licensed titles and ports of other company's games for Nintendo handhelds. They really bet the farm on Sword Coast Legends, their first "independent" game. Unfortunately, that bet was a massive failure. MMORPG.com found out yesterday that the company is shutting down. There hasn't actually been an official announcement from n-Space yet, but MMORPG did manage to get a statement from their publishing partner, Digital Extremes:
We are deeply saddened by the closing of n-Space. Staying alive as a mid-sized independent developer in the games industry is no small feat. Their passion for creating games never faltered and their dedicated team has ended on the high note of completing the console version of Sword Coast Legends. We are working hard with them to realize as much as we can for their team during this difficult time and encourage players to keep an eye on the official website for more details on the launch of Sword Coast Legends on Xbox One and PlayStation 4.
Thank god, at least the console versions are safe! Ah, n-Space, you poor fools. You tried to do everything, except make a game that people actually wanted to play. Let this be a lesson to other developers not to fall for their own stupid buzzwords. The future of D&D on the PC is in Beamdog's hands now. Tomorrow we'll see if they have what it takes to keep it.
It's pretty obvious that n-Space's Sword Coast Legends was not a success. The apologetic "State of the Game" announcement published just ten days after the game's release in October was a big hint, the postponement of the game's anticipated Community Pack 3 in December was an even bigger one, and by February they'd been reduced to begging people to play the game on the pages of Beamdog's The Familiar online magazine.
n-Space wasn't some new developer - they'd been around since 1994, producing mainly licensed titles and ports of other company's games for Nintendo handhelds. They really bet the farm on Sword Coast Legends, their first "independent" game. Unfortunately, that bet was a massive failure. MMORPG.com found out yesterday that the company is shutting down. There hasn't actually been an official announcement from n-Space yet, but MMORPG did manage to get a statement from their publishing partner, Digital Extremes:
We are deeply saddened by the closing of n-Space. Staying alive as a mid-sized independent developer in the games industry is no small feat. Their passion for creating games never faltered and their dedicated team has ended on the high note of completing the console version of Sword Coast Legends. We are working hard with them to realize as much as we can for their team during this difficult time and encourage players to keep an eye on the official website for more details on the launch of Sword Coast Legends on Xbox One and PlayStation 4.