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Game News Kickstarter Roundup: Stellar Tactics and Krai Mira

Infinitron

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Tags: Krai Mira; Maverick Games; Stellar Tactics; Tall Tech Studio

Two indie RPGs have rather unwisely decided to launch their Kickstarter campaigns simultaneously today. The first of them is Stellar Tactics by Maverick Games, a company led by one Don Wilkins, who was a producer on Arcanum and Wizardry Gold. It's an ambitious sci-fi RPG with turn-based combat and sandbox-style space exploration. We've actually known about the game since February, but apparently it's been in development for many years. The Kickstarter campaign is asking for $67,000, and a $12 pledge will secure you a copy if it succeeds. Here's the trailer:



The second game is Krai Mira by Polish developer Tall Tech Studio. It's a post-apocalyptic RPG in the vein of Fallout which has also been in development for a while, formerly under the name "Crimea". Its Kickstarter campaign needs just £2,000, with £10 required for a copy. Krai Mira has a free demo, and oddly enough, is also already available for sale on Steam Early Access. I guess that's a thing now. Here's the trailer:



Say what you want about Eastern European shovelware, but that narrator is awesome.
 
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Tags: Krai Mira; Maverick Games; Stellar Tactics; Tall Tech Studio

Two indie RPGs have rather unwisely decided to launch their Kickstarter campaigns simultaneously today. The first of them is Stellar Tactics by Maverick Games, an ambitious sci-fi RPG with turn-based combat and sandbox-style space exploration. We've actually known about this game since February, but apparently it's been in development for many years. The Kickstarter campaign is asking for $67,000, and a $12 pledge will secure you a copy if it succeeds. Here's the trailer:



Might as well mention that the lead developer worked as design director on Wizardry Gold and as Sierra's producer on Arcanum.
 

SausageInYourFace

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Both at least show potential but the campaigns unfortunately already seem to be dead in the water. Krai Mira will probably happen anyway (if with even less polish), not sure about Stellar Tactics.
 

DramaticPopcorn

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Reporting on Kickstarter in 2016 is an excercise in futility
 

Wizfall

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I'm impressed by the Stellar game and his lead developer resume, only thing i dislike is the sand box thing.
The Fallout game is very impressive too but what an incredible lack of imagination, i mean seriously ? not gonna pledge on this one.

Those 2 games would have had lot of money 3/4 years ago.
I believe it's more due to the fact that old school players have much more games to their liking to play now rather than kickstarter fatigue.
Still sad though.
 
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vivec

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The games actually do look quite good! I might shell out some dough later. Thanks for the update!
 

StellarTactics

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Hi, Don Wilkins Developer of Stellar Tactics here.

First, I really appreciate the News post on the site. It's a huge help for a small Indie Developer. Second, I'd like to thank everyone who backed us on Day One on Kickstarter.

I've been working on Stellar Tactics for a very long time, over six years. I'm hoping the Kickstarter works out so I can work on the game full time. If it doesn't, I'll keep working away on the game in my spare time.

I'm happy to answer any questions here, any time. I'll check in occasionally and chime in on any discussions about the game where appropriate, either here or on the forums.

Thanks again,

-Don
 

karnak

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Hi, Don Wilkins Developer of Stellar Tactics here.

First, I really appreciate the News post on the site. It's a huge help for a small Indie Developer. Second, I'd like to thank everyone who backed us on Day One on Kickstarter.

I've been working on Stellar Tactics for a very long time, over six years. I'm hoping the Kickstarter works out so I can work on the game full time. If it doesn't, I'll keep working away on the game in my spare time.

I'm happy to answer any questions here, any time. I'll check in occasionally and chime in on any discussions about the game where appropriate, either here or on the forums.

Thanks again,

-Don
Hi, Don
Welcome on board.

Just a question: what would you say are your main gaming influences/inspiration in this project?
Personally I'd love a game to bring back the feelings I had many years ago with old Planet's Edge.

Good luck with your project and I hope you manage to reach the funding.
 

StellarTactics

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I completely forgot about that game but remember playing it a very long time ago.

I'd say Sentinel Worlds, Star Control, Star Flight, Baldurs Gate 1 and 2, Fallout 1 and 2 would be main influences.
 

SausageInYourFace

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For additional coverage, maybe you could try to get into contact with people like Matt Barton, he would probably be interested in doing an interview with you.

Good luck with the KS!
 

karnak

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For additional coverage, maybe you could try to get into contact with people like Matt Barton, he would probably be interested in doing an interview with you.
Good idea!

And also, since you promise a DRM-free version, you should try posting on the GOG forum in order to attract more attention to your project.
 
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Grauken

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Stellar Tactics actually looks really great (brilliant even), and it looks advanced enough to not be a pipe dream. Kickstarter is probably going nowhere sadly, but the guy seems like he will continue anyway.
 

Dyspaire

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Hi, Don Wilkins Developer of Stellar Tactics here.

First, I really appreciate the News post on the site. It's a huge help for a small Indie Developer. Second, I'd like to thank everyone who backed us on Day One on Kickstarter.

I've been working on Stellar Tactics for a very long time, over six years. I'm hoping the Kickstarter works out so I can work on the game full time. If it doesn't, I'll keep working away on the game in my spare time.

I'm happy to answer any questions here, any time. I'll check in occasionally and chime in on any discussions about the game where appropriate, either here or on the forums.

Thanks again,

-Don


The game looks fantastic, and you can tell that a lot of time and love has been put into it. If I could give you a piece of advice; emulate Firefly.

You have the basics in your game already as to what appeals to people about that universe. Without being too overt, a little bit of that Firefly magic (without going so far as to get into copyright issues) would help your game reach a wider audience for sure.

Think about promoting it in places where people still talk about the show. Use music that feels similar to that found in Firefly.

Think about it.

Good luck and I can't wait to play the final version.
 

Morkar Left

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Already backed Krai Mira. Stellar Tactics I didn't know. Could turn out great and I'm waiting for ages for a modern Starflight (Prospector seems to abandoned unfortunately).
 

StellarTactics

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Thank you all, really appreciate the support. Sent Matt Barton a note and will post on GoG after reading their terms. Will get in touch with sstacks through ShanePlays to see if he would consider an interview.

Firefly is one of my favorites. Was sad the series didn't continue (like most Sci-Fi fans).
 

sstacks

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Thank you all, really appreciate the support. Sent Matt Barton a note and will post on GoG after reading their terms. Will get in touch with sstacks through ShanePlays to see if he would consider an interview.

Firefly is one of my favorites. Was sad the series didn't continue (like most Sci-Fi fans).

Hey Don I got your email, I'll either get you on the live show or do a special podcast with you due to time sensitive nature of your KS.

I also sent a note to Matt Barton (he's a bud) to make sure he sees your contact.
 

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