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Tags: Brian Fargo; Colin McComb; Gavin Jurgens-Fyhrie; InXile Entertainment; Torment: Tides of Numenera
A couple of weeks or so ago, inXile asked fans on Twitter and Facebook to provide questions about Torment: Tides of Numenera for a future Q&A session. Yesterday, they released the first in a new series of videos where they'll be answering some of those questions, featuring Colin McComb and Gavin Jurgens-Fyhrie (who has somehow managed to rise to the rank of senior writer without ever appearing on video, until now). Topics addressed include the utility of the Tidal affinities and skills, the nature of the Changing God, the design of the backers NPCs and more.
I guess this is the sort of stuff they'll be doing until the game is released. If you'd like to hear more about Torment, Gamereactor's Gamescom interviews with Brian Fargo and Colin McComb (which they were a bit late to come out with) are worth checking out, particularly the former which also has some thoughts from Fargo about inXile's future.
A couple of weeks or so ago, inXile asked fans on Twitter and Facebook to provide questions about Torment: Tides of Numenera for a future Q&A session. Yesterday, they released the first in a new series of videos where they'll be answering some of those questions, featuring Colin McComb and Gavin Jurgens-Fyhrie (who has somehow managed to rise to the rank of senior writer without ever appearing on video, until now). Topics addressed include the utility of the Tidal affinities and skills, the nature of the Changing God, the design of the backers NPCs and more.
I guess this is the sort of stuff they'll be doing until the game is released. If you'd like to hear more about Torment, Gamereactor's Gamescom interviews with Brian Fargo and Colin McComb (which they were a bit late to come out with) are worth checking out, particularly the former which also has some thoughts from Fargo about inXile's future.