Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Bard's Tale 1 Remaster Released

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,595
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: inXile Entertainment; Krome Studios; The Bard's Tale Trilogy

Krome Studios and inXile have released their remastered edition of the classic dungeon crawler The Bard's Tale. Originally released by Interplay back in 1985, in recent years The Bard's Tale was only available as an inferior port bundled with inXile's 2004 Bard's Tale action-RPG, so this is all-around good news for the genre. As explained in last week's Kickstarter update, buying the trilogy will grant you access to the second and third games when they launch later this year. You've already seen the launch trailer, so I'll just post inXile's press release here:

NEWPORT BEACH, Calif. – Aug. 14, 2018 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce the release of The Bard’s Tale Trilogy, a complete remaster of the legendary series that helped define the RPG genre. Featuring updated graphics and optional quality-of-life gameplay improvements, The Bard’s Tale Trilogy is the ideal way to experience the dungeon crawling challenge that made the original games beloved classics. The title is now available for Windows PC on both Steam and GOG.com with a retail price of $14.99.

Features of The Bard’s Tale Trilogy include:
  • Remasters of all three original The Bard’s Tale games. The first volume, Tales of the Unknown, is available today, with The Destiny Knight (fall 2018) and Thief of Fate (winter 2018) arriving later in the year.
  • A uniform playing experience across all three titles without the need for emulation or compatibility concerns.
  • Create a party in the first volume and play it across all three volumes to create a heroic narrative all your own.
  • For the first time, play as male or female across all three games. Also includes other quality-of-life changes such as automapping for all three games, spell access, and updated equipment/inventory management.
  • Updated art that holds true to the spirit of the originals, featuring never-before-used character art by series creator Michael Cranford!
  • An opportunity for new players to experience the events that led to The Bard’s Tale IV: Barrows Deep and The Mage’s Tale!
  • The final content to be released will be a Legacy Mode, a set of options which allows players to make the titles play similarly to the 1980s originals… with all the challenge that entails!
Like the announcement says, the remastered Bard's Trilogy is available now on Steam and GOG for $15. As of this writing, game keys have yet to be mailed to backers of The Bard's Tale IV. Some kind of technical issue related to adding GOG support, apparently. Hopefully that won't take much longer.
 
Last edited by a moderator:

Sacibengala

Prophet
Joined
Aug 16, 2014
Messages
1,154
Got my key right now. But I had to redo the survey BS. Choose the platform in the first step, go to the last and confirm. Got the key by e-mail.
 

Contagium

Savant
Patron
Joined
Aug 2, 2018
Messages
513
Location
New Hampshire, USA
I grabbed these the second they were available. With a lack of good dungeon crawlers out there, these will at least let me alternate between an isometric perspective/dungeon crawler pattern of game playing for a while...

And keep me from plopping down cash on the inevitably disappointing Underworld Ascendant any time soon.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,573
From the Kickstarter update sent out yesterday:

Finally, the original games are very challenging. We encourage you to band together to pass along advice and discoveries, whether on the Steam or GOG forums or our own official forums. I think that I can safely speak for many older players that while we fondly remember having to figure stuff out on our own, it certainly would have been nice to have the internet back then to help with some things!

I finished #1 & #3 back in the day without assistance. #2 I folded and bought the cluebook because some of those riddles were ridiculous and completely blocked further progress if you couldn't solve them. I would argue Grimrock 2 was far more difficult than even that with regards to esoteric puzzles (But I guess that had the advantage of the interwebs being available to help out...).
 

grimace

Arcane
Joined
Jan 17, 2015
Messages
2,084
Does this remaster play better than the original played thru DOSbox?

If so, in what way?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,693
in recent years The Bard's Tale was only available as an inferior port bundled with inXile's 2004 Bard's Tale action-RPG, so this is all-around good news for the genre.

Good news is having to pay money for a 30 year old game with minor interface improvements and an awkward attempt at updated graphics. xD
 

Morkar Left

Guest
Does this remaster play better than the original played thru DOSbox?

If so, in what way?

in recent years The Bard's Tale was only available as an inferior port bundled with inXile's 2004 Bard's Tale action-RPG, so this is all-around good news for the genre.

Good news is having to pay money for a 30 year old game with minor interface improvements and an awkward attempt at updated graphics. xD

The game is a complete rewrite as you can see from screenshots alone. Gameplay is altered too and now seems to be same through all three games. And I doubt that the significant bugs (which were different between computer systems) will still be there. All in all this seems to be best version available to play these games if no gamebreaking bugs occur.

The only things that suck are having no manual. There are ingame hints *sigh* but even in The Bard's Tale there were the manuals included. And second for a "classic" game ridiculous hardware requirements and a lot of hd space. Though playing this on a cheap netbook when travelling is probably not possible.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,693
And second for a "classic" game ridiculous hardware requirements and a lot of hd space.
500 mb :prosper:

Since they rewrote everything I'm surprised they found it acceptable to make your view into the world that tiny window to the left. That kind of thing was outdated even by the early 90s.
ss_8a8933b50f84db261ec69d2618d8662108f085c2.1920x1080.jpg


Change the resolution from 4:3 to 16:9, but waste the vast majority of it.
 

Morkar Left

Guest
I agree they could have done the view window a bit bigger or better use the part of the text screen more efficiently (like putting the map there as well and the button banner) but it's a remaster, not an adaption after all. There are very few remasters out there which have that much effort put into it. Of the top of my head I can only think about the Monkey Island remakes, Wonder Boy, Outcast and the Wasteland re-release.
Nobody has to buy the BTT if he thinks it's not worth his 15$. I got it for "free" as a backer but even if not I would have bought. It seems like a very good job so far but I hope they will tweak and improve it still a bit.
 

Ovplain

Arcane
Patron
Joined
Jul 23, 2009
Messages
1,890
Location
Down by the riverside
RPG Wokedex
Never played the originals, paid no attention to the development of these 'remasters,' but for some reason I'm oddly excited about them now. Dunno, they look good to me, I'm sure I'll at least try 'em sooner or later!
 

Squid

Arbiter
Joined
May 31, 2018
Messages
536
Remember Krome are doing a Wasteland remaster too, that should be even better than inXile's previous Wasteland rerelease: http://www.rpgcodex.net/article.php?id=10927

P. cool guys.
That seems interesting. So is the bundle only going to be available prior to remaster's release? Also, does anyone know if this bundle will be available on gog? I have Wasteland 1 and 2 on steam but I'd rather have them on my gog account.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,496
Just got my key and downloading..says 550mo needed?! The game was holding on a floppy disk on amiga, not even filling it.
 

Morkar Left

Guest
Did they tune down the amount of insane combat encounters? This was a major stopper for me when I tried the originals a few years ago.

I have the impression it's reduced. But I only dabbled around for half an hour in the city. Can't really how it will be later in the game. But I guess they had this in mind because you get more XP for encounters than in the original game. I hope they go more into detail about the changes...
 

Darkzone

Arcane
Joined
Sep 4, 2013
Messages
2,323
I agree they could have done the view window a bit bigger or better use the part of the text screen more efficiently (like putting the map there as well and the button banner) but it's a remaster, not an adaption after all.
Hey then there would be some people who would also complain about the window size and that it doesn't look like BT, because the window size is to large.

The music has been also reworked and sounds added to the game. I personally don't like the Adventurers Guild music because it is to fast / restless. But otherwise the reworked trilogy seems to be worth the $15.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,693
Hey then there would be some people who would also complain about the window size and that it doesn't look like BT, because the window size is to large.
All they have to do is move all that text to the bottom over to the right and have a nice large window on the left.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom