Spazmo
Erudite
Tags: Hammer & Sickle; Nival Interactive
Hammer & Sickle, the much-maligned Cold War RPG, has been briefly <a href=http://www.ic-games.co.uk/index.php?location=1&&articleid=3479>reviewed</a> by <a href=http://www.ic-games.co.uk>ic-games</a>. Citing the usual problems of monstrous difficulty (a perfect excuse for us elitist scum at RPG Codex and TCancer to give 'em hell), they rate it <b>58%</b>.<blockquote>The view is from a top down perspective but there is a useful zoom and the screen can be turned around, you can even go through different levels that remove building roofs so seeing into buildings you have entered is not a problem. The game is played as a turn based adventure; you are given missions to complete and are awarded ‘Action Points’ to use during your turn. How you use these points is up to you, whether you use stealth or go blasting in each action will use points, or you can use them to upgrade certain skills like throwing or shooting. There are six character types to choose from like Medic or sniper and you can customise how they appear and all character types can be ‘upgraded’ using the points you have collected.</blockquote>Rarely have I ever read such an awkward description of what an RPG is, especially a TB one. It takes real artistry to obfuscate simple ideas as well as this reviewer does, and I, for one, applaud him for it.
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</A>
Hammer & Sickle, the much-maligned Cold War RPG, has been briefly <a href=http://www.ic-games.co.uk/index.php?location=1&&articleid=3479>reviewed</a> by <a href=http://www.ic-games.co.uk>ic-games</a>. Citing the usual problems of monstrous difficulty (a perfect excuse for us elitist scum at RPG Codex and TCancer to give 'em hell), they rate it <b>58%</b>.<blockquote>The view is from a top down perspective but there is a useful zoom and the screen can be turned around, you can even go through different levels that remove building roofs so seeing into buildings you have entered is not a problem. The game is played as a turn based adventure; you are given missions to complete and are awarded ‘Action Points’ to use during your turn. How you use these points is up to you, whether you use stealth or go blasting in each action will use points, or you can use them to upgrade certain skills like throwing or shooting. There are six character types to choose from like Medic or sniper and you can customise how they appear and all character types can be ‘upgraded’ using the points you have collected.</blockquote>Rarely have I ever read such an awkward description of what an RPG is, especially a TB one. It takes real artistry to obfuscate simple ideas as well as this reviewer does, and I, for one, applaud him for it.
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</A>