Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review GameSpy previews Gothic 3

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Tags: Gothic III; Piranha Bytes

<a href=http://www.gamespy.com>GameSpy</a> has posted a brief <a href=http://pc.gamespy.com/pc/gothic-iii/709828p1.html>preview</a> of <a href=http://www.gothic3.com/>Gothic 3</a>:
<br>
<br>
<blockquote>Players will be able to align themselves with the subjugated humans or the conquering Orcs, or they can choose to remain neutral in regards to the struggle. Those who adopt this sort of mercenary stance will likely have more of the game open to them longer, as they'll likely curry more or less equal amounts of favor with both factions.
<br>
<br>
Indeed, monitoring your reputation appears to be one of the game's dominant mechanics. Depending on your actions, your standing with the various factions in the game will change. Anger a certain faction enough, and you'll no longer be welcome in their settlements. If you find yourself in the doghouse with a given group, you can always attempt to repair your reputation by providing various services, but there is a point of no return; give a faction enough dirt, and the representatives who would be giving you quests will forever hurl axes at you instead.</blockquote>Sounds promising.
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
 

Kendar

Novice
Joined
Mar 30, 2006
Messages
80
Good preview. The faction part is less worrysome than the other. It seems that the choose-your-side thing is still here.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom