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Game News Disco Elysium - The Final Cut releasing on March 30th

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Disco Elysium; ZA/UM

Disco Elysium - The Final Cut was announced at The Game Awards back in December with a release window in March. It took them a while, but today ZA/UM announced that the exact date will be March 30th. They also reveal that in addition to the new content and full voice acting, the Final Cut update will include a mystery feature related to teleportation. Surely not fast travel? Anyway, here's the latest trailer, which offers a glimpse at some of the new additions:



Disco Elysium - The Final Cut will be available on March 30th.

We are extremely pleased to announce that the release date for Disco Elysium - The Final Cut is March 30th, 2021. That’s right, it’s almost time for the show, people. Let the countdown begin!

If you already own Disco Elysium then The Final Cut will be available to you as a free upgrade. Those who purchase the game after The Final Cut goes live will get to experience it all from their first playthrough at no extra cost.

So, where does this announcement leave us? Well, it means there are now only 13 days left until you can play the new and wonderful experience we’ve been working hard on for you all. We’ve talked about a few of the features that we’re adding but there are plenty more we haven’t even mentioned…

We won’t spoil them here, but let’s just say one new feature might have you reconsider if teleportation really is possible. On a less mysterious note, we want to give a shout out to our animator, Eduardo Rubio, who has added a ton of new animations for you all to enjoy. As we’ve said before, we also have full English voiceover, new political vision quests, and new characters for you to meet.

We know the community is eager to play Disco Elysium - The Final Cut and want to thank you all for your patience as we put it all together. It’s proven a hell of a beast to box up and get into shape, but we’re so proud of how it’s all come together and can’t wait for you to love it.

How many things can you spot that weren't in the previous trailer?
 

himmy

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Potential unpopular opinion, but I love this sort of Enhanced Edition / Director's Cut where a studio releases a game in a form that will please the genre's fans, and later expands that game in a way that will make it friendlier to the mainstream, with stuff like full VO and console ports. Like, you already made me happy, now go get that money, cuz!
 

Tim the Bore

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Potential unpopular opinion, but I love this sort of Enhanced Edition / Director's Cut where a studio releases a game in a form that will please the genre's fans, and later expands that game in a way that will make it friendlier to the mainstream, with stuff like full VO and console ports. Like, you already made me happy, now go get that money, cuz!

If the option to buy the original remains - sure, why not. But stuff like adding full VA is not necessarily a good thing. And sometimes you might end up with something like Divinity: OS Definitive Edition, which significantly changed the game for the worse. Sometimes more =/= better. So, eh, better to be sceptical about it. But as long as the developers won't start to abuse "Enhanced Editions" as a way to release unfinished beta-tests - yeah, nothing wrong with the idea itself.
 

jackofshadows

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They promised some sort of 'classic' option aka release version which is really nice because even full VO aside, so far I'm not sure about art-style changes/addition and of course the new content integration, especially political branches advancement no mater how the devs were 'excited to add that'.
 

jackofshadows

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What art-style changes?
Aside from bits that were revealed before I'm pretty sure that judging by the trailer, all the backdrops were revisited due to 4k support or for some other reasons. More details everywhere or so it seems. Maybe something else, too.
 

luj1

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Disco is a weird mix. It has superb worldbuilding and style. But then you have no combat, no exploration and fake choices. It's really style over substance.
 

oscar

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Disco is a weird mix. It has superb worldbuilding and style. But then you have no combat, no exploration and fake choices. It's really style over substance.

I'd agree but what it did right it do so right that I think most people into the genre will get their money's worth and it proved a great leap forward (pardon the pun) for the genre's writing and maturity (i.e an intelligent game that seems to have been written by a balanced human being whose adult life wasn't wasted on twitter trying to make D&D more woke so tackles genuinely interesting and relatable themes).
 

NJClaw

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What art-style changes?
Aside from bits that were revealed before I'm pretty sure that judging by the trailer, all the backdrops were revisited due to 4k support or for some other reasons. More details everywhere or so it seems. Maybe something else, too.
But I don't think those skills art changes will be in the game, since they don't appear in the announcement trailer:

x0ZfmUn.png
It probably was just a displate thing.
 

Maxie

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Disco is a weird mix. It has superb worldbuilding and style. But then you have no combat, no exploration and fake choices. It's really style over substance.

I'd agree but what it did right it do so right that I think most people into the genre will get their money's worth and it proved a great leap forward (pardon the pun) for the genre's writing and maturity (i.e an intelligent game that seems to have been written by a balanced human being whose adult life wasn't wasted on twitter trying to make D&D more woke so tackles genuinely interesting and relatable themes).
The irony in your post is that the game was ostensibly written to resemble Twitter posting
 

ScrotumBroth

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Grab the Codex by the pussy Insert Title Here Strap Yourselves In
Text presentation, which is a mechanic. It has nothing to do with substance aka content aka writing.
 

Maxie

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Text presentation, which is a mechanic. It has nothing to do with substance aka content aka writing.
clicking shit to make the program compute what happens next is a 'mechanic'
making your drivel look like twitter posts is 'formatting'
don't try your tricks with me boy, ive been murdering no truce with the furries long before you were born
 

luj1

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... it proved a great leap forward [snip] for the genre's writing...

I like the setting and characters, but written text isn't so great. In video games writing needs to be optimized and to the point, not pretentious walls of text, as to not detract too much from gameplay. It's not a book.
 
Last edited:

MrBuzzKill

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... it proved a great leap forward [snip] for the genre's writing...

I like the setting and characters, but written text isn't so great. In video games writing needs to be optimized and to the point, not pretentious walls of text, as to not detract too much from gameplay. It's not a book.

The creator (forgot his name) actually talked about how they're aware of the wall of text thing and that's why most convos are broken down into Twitter-sized chunks.
 

luj1

You're all shills
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It's still just reading man. There is no gameplay so I guess there's nothing to detract from. :happytrollboy:
 

MrBuzzKill

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It's still just reading man. There is no gameplay so I guess there's nothing to detract from. :happytrollboy:
Yeah I agree actually. And given that the story always ends pretty much the same, there's no strong pull for me to "read" the game again.*
*except the worldbuilding and atmosphere of the game, I quite like it
 

ArchAngel

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It's still just reading man. There is no gameplay so I guess there's nothing to detract from. :happytrollboy:
Yeah I agree actually. And given that the story always ends pretty much the same, there's no strong pull for me to "read" the game again.*
*except the worldbuilding and atmosphere of the game, I quite like it
Yes but now you can get high and just listen to it :D
 

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