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Tags: Legends of Amberland II: The Song of Trees; Silver Lemur Games
The Might & Magic-inspired retro RPG Legends of Amberland was one of our favorite titles of 2019. Following its release, creator Chris Koźmik took a break from the genre to work on a sequel to his space empire builder Stellar Monarch, but back in May he revealed that he'd begun planning a sequel. I'm not sure this is a proper announcement yet, but today a game showed up on Steam with the title of Legends of Amberland II: The Song of Trees. It looks quite similar to its predecessor (that is, including the graphical upgrade it received in 2020), which is fine by me. There's no trailer yet, so I'll just post the game's description here.
Very nice. I assume we'll learn more about Amberland II in the near future, including an estimated release window.
The Might & Magic-inspired retro RPG Legends of Amberland was one of our favorite titles of 2019. Following its release, creator Chris Koźmik took a break from the genre to work on a sequel to his space empire builder Stellar Monarch, but back in May he revealed that he'd begun planning a sequel. I'm not sure this is a proper announcement yet, but today a game showed up on Steam with the title of Legends of Amberland II: The Song of Trees. It looks quite similar to its predecessor (that is, including the graphical upgrade it received in 2020), which is fine by me. There's no trailer yet, so I'll just post the game's description here.
Legends of Amberland II: The Song of Trees is a classic western RPG inspired by the games from the 90s like Might & Magic, Wizardry, Ultima, the Gold Box series and others. Using the classic first-person perspective, over grid movement, turn-based system to travel in an open world with fast travel options and a quick combat.
You lead a party of 7 adventurers, manually assembled or pre-made, on an epic adventure to fight the evil which lurks in Amberland. It's light, fairy tale, epic, heroic and slightly humorous. It does not take tons of hours to complete or require an endless grind to progress. Basically, it's a love letter from the 90s, the golden era of RPGs.
Notable features:
* First person perspective, 90 degree rotation, over grid movement (like in the 90s).
* Turn-based (both combat and exploration).
* Party-based (7 heroes, either predefined or manually assembled upon new game).
* Fast paced combat, especially blazing fast against much weaker enemies.
* Quick travel to reduce backtracking.
* Easy inventory management with separate personal equipment encumbrance system and an infinite magic bag of carrying for items not equipped at the moment.
* Open world with a big overworld to explore.
* Quests (including both main storyline quests and side quests).
* Rich world lore (spanning between all games of the series, but no knowledge of prior games required).
Technicalities:
The game was designed to look and feel like one of the old games while working flawlessly on modern machines, especially on very high resolutions. It has very low hardware requirements and should run on even very old machines.
About the relation to the prequel:
The Legends of Amberland titles can be played in any order you wish. They share the same world and lore (historical events) but each has a separate and self-contained story. There might be some mild references to events in the previous titles of the series, but more like a flavor, so it does not hinder the ability to play those in any order.
You lead a party of 7 adventurers, manually assembled or pre-made, on an epic adventure to fight the evil which lurks in Amberland. It's light, fairy tale, epic, heroic and slightly humorous. It does not take tons of hours to complete or require an endless grind to progress. Basically, it's a love letter from the 90s, the golden era of RPGs.
Notable features:
* First person perspective, 90 degree rotation, over grid movement (like in the 90s).
* Turn-based (both combat and exploration).
* Party-based (7 heroes, either predefined or manually assembled upon new game).
* Fast paced combat, especially blazing fast against much weaker enemies.
* Quick travel to reduce backtracking.
* Easy inventory management with separate personal equipment encumbrance system and an infinite magic bag of carrying for items not equipped at the moment.
* Open world with a big overworld to explore.
* Quests (including both main storyline quests and side quests).
* Rich world lore (spanning between all games of the series, but no knowledge of prior games required).
Technicalities:
The game was designed to look and feel like one of the old games while working flawlessly on modern machines, especially on very high resolutions. It has very low hardware requirements and should run on even very old machines.
About the relation to the prequel:
The Legends of Amberland titles can be played in any order you wish. They share the same world and lore (historical events) but each has a separate and self-contained story. There might be some mild references to events in the previous titles of the series, but more like a flavor, so it does not hinder the ability to play those in any order.
Very nice. I assume we'll learn more about Amberland II in the near future, including an estimated release window.