Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,045
Tags: Neverwinter Nights 2; Obsidian Entertainment
<a href=http://uncompressed.org>Uncompressed</a> - whatever it is - has posted a <a href=http://uncompressed.org/2006/11/16/review-neverwinter-nights-2/>semi-retarded review</a> of <a href=http://www.atari.com/nwn2/>Neverwinter Nights 2</a>, giving it 3.5 out of 5, bitching about different things, but admitting that the game was fun to play.
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<blockquote>Neverwinter Nights was one of the most beloved games in the history of the Dungeons and Dragons franchise.</blockquote>Riiight.
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<blockquote>NWN2 (as it shall henceforth be referred to) is much in the same vein as the original NWN; it so closely resembles its predecessor, that throughout the game it often felt like I was playing a massive expansion instead of an entirely new game.</blockquote>This paragraph is the reason why you should support the <a href=http://www.mediacampaign.org/>National Youth Anti-Drug Campaign</a>
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<blockquote>As I stated earlier, NWN2 plays almost identical to its predecessor. Even with the revised DnD 3.5 rules, there is little change from the strategies and overall “feel†of the original. For my campaign I chose the monk class, which is the same class I played through NWN with – the experience was the same right down to the weapons and armor I ended up with.</blockquote>I wonder what he expected. I also wonder why he thinks that gameplay is about weapons & armor.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>
<a href=http://uncompressed.org>Uncompressed</a> - whatever it is - has posted a <a href=http://uncompressed.org/2006/11/16/review-neverwinter-nights-2/>semi-retarded review</a> of <a href=http://www.atari.com/nwn2/>Neverwinter Nights 2</a>, giving it 3.5 out of 5, bitching about different things, but admitting that the game was fun to play.
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<br>
<blockquote>Neverwinter Nights was one of the most beloved games in the history of the Dungeons and Dragons franchise.</blockquote>Riiight.
<br>
<br>
<blockquote>NWN2 (as it shall henceforth be referred to) is much in the same vein as the original NWN; it so closely resembles its predecessor, that throughout the game it often felt like I was playing a massive expansion instead of an entirely new game.</blockquote>This paragraph is the reason why you should support the <a href=http://www.mediacampaign.org/>National Youth Anti-Drug Campaign</a>
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<blockquote>As I stated earlier, NWN2 plays almost identical to its predecessor. Even with the revised DnD 3.5 rules, there is little change from the strategies and overall “feel†of the original. For my campaign I chose the monk class, which is the same class I played through NWN with – the experience was the same right down to the weapons and armor I ended up with.</blockquote>I wonder what he expected. I also wonder why he thinks that gameplay is about weapons & armor.
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Spotted at: <A HREF="http://www.rpgwatch.com">RPG Watch</A>