Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Development Info GearHead 2 stomps its way to v0.411

Diogo Ribeiro

Erudite
Joined
Jun 23, 2003
Messages
5,706
Location
Lisboa, Portugal
Tags: Gearhead 2; Joseph Hewitt

Joseph Hewitt's <a href=http://gearhead.roguelikedevelopment.org/>GearHead 2</a> has been updated to v0.411, as per <a href=http://gearhead.chaosforge.org/forum/index.php?action=vthread&forum=1&topic=229>this thread post</a>.
<br>
<br>
<blockquote>
<br>
- RPG missions now mostly offer salvage
<br>
- Conversation menu can't be cancelled by mouse click (glmenus.pp)
<br>
- GrabPC will select character with highest Leadership (grabgear.pp)
<br>
- Character description now shows talents (description.pp)
<br>
- SDL mode Browser now shows character stats (glinfo.pp)
<br>
- Tech Vulture, Diplomatic, Business Sense, Innovation may be used by any team member (arenascript.pp)
<br>
- Salvage now benefits from Mecha Repair skill (arenascript.pp)
<br>
- Fixed bug with out of range weapon switching (menugear.pp)
<br>
- Number of available arena missions determined by Conversation skill (gh2arena.pp)
<br>
- RanCon props should be Team 0 by default (randmaps.pp)
<br>
- Stealth may be used to avoid most encounters (gamedata/meta11.txt)
<br>
- Added \SOURCE message formatting string (arenascript.pp)
<br>
- Mecha Engineering no longer costs money or adds weight (backpack.pp)
<br>
- Doors now give XP through MakeSkillRoll function (gamedata/meta1.txt)
<br>
- ifSkillTest can't be retried without increasing skill (arenascript.pp)
<br>
- Added ifUSkillTest ASL command (arenascript.pp)
<br>
- With target analysis software, can make called shot at weapons, movesys (pcaction.pp)
<br>
- Added information software (ghsensor.pp)
<br>
- May now examine other models from targeting interface (targetui.pp)
<br>
- Fixed bug with arena mode conversations (interact.pp)
<br>
- Models can no longer set self as target (targetui.pp)
<br>
- NPCs involved in arena missions are scaled to appropriate level (gh2arena.pp)
<br>
- Character stats now shown in basic info (glinfo.pp,vidinfo.pp)
<br>
- Can learn skill from school even if DirectSkillXP is off (services.pp)
<br>
</blockquote>
<br>
<br>
Too bad we don't get to see stealth used like that more often.
<br>
<br>
Thanks, <b>LCJr.</b>!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom