Diogo Ribeiro
Erudite
Tags: Silverfall
<a href=http://www.strategyinformer.com/>Strategy Informer</a> reminds us all why Jessica Simpson shouldn't ever be brought up when discussing videogames in their <a href=http://www.strategyinformer.com/pc/silverfall/review.html>incredibly brief and so not funny exposition</a> of the action RPG with steampunk influences, <a href=http://www.silverfall-game.com/en/>Silverfall</a>:<blockquote>To start in the beginning, a very fine place to start, Silverfall is an action RPG in which you select your race, build a character, and race off to kill bad things. It's a solid premise, and in Silverfall you can choose between being a human, an elf, a troll, or perhaps a goblin if you're that way inclined.
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In an inspired moment of madness, the underlying theme of the game is choosing between nature and technology. Which will you align yourself with? Depending on which you choose, you gain acess to different “skill treesâ€. Here's where you might start to get a little frustrated if you like just being about to pick up random skills as you see fit.
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To explain, if you're the type who likes to play Necromancer/Barbarian/Hairdresser type characters, you're not going to be happy. This is because Silverfall requires skills to be built upon, and every skill you learn opens up some options and effectively blocks others off. It's all a bit like life really, unfair.
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The choices you make don't only effect your character, they also effect the fate of the world, so choose carefully alright? There's nothing quite like the guilt of screwing up a whole planet.</blockquote>But you get to play dress up as you screw it up, so it evens out in the end.
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<br>
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Spotted at: <A HREF="http://www.strategyinformer.com/">Strategy Informer</A>
<a href=http://www.strategyinformer.com/>Strategy Informer</a> reminds us all why Jessica Simpson shouldn't ever be brought up when discussing videogames in their <a href=http://www.strategyinformer.com/pc/silverfall/review.html>incredibly brief and so not funny exposition</a> of the action RPG with steampunk influences, <a href=http://www.silverfall-game.com/en/>Silverfall</a>:<blockquote>To start in the beginning, a very fine place to start, Silverfall is an action RPG in which you select your race, build a character, and race off to kill bad things. It's a solid premise, and in Silverfall you can choose between being a human, an elf, a troll, or perhaps a goblin if you're that way inclined.
<br>
<br>
In an inspired moment of madness, the underlying theme of the game is choosing between nature and technology. Which will you align yourself with? Depending on which you choose, you gain acess to different “skill treesâ€. Here's where you might start to get a little frustrated if you like just being about to pick up random skills as you see fit.
<br>
<br>
To explain, if you're the type who likes to play Necromancer/Barbarian/Hairdresser type characters, you're not going to be happy. This is because Silverfall requires skills to be built upon, and every skill you learn opens up some options and effectively blocks others off. It's all a bit like life really, unfair.
<br>
<br>
The choices you make don't only effect your character, they also effect the fate of the world, so choose carefully alright? There's nothing quite like the guilt of screwing up a whole planet.</blockquote>But you get to play dress up as you screw it up, so it evens out in the end.
<br>
<br>
<br>
Spotted at: <A HREF="http://www.strategyinformer.com/">Strategy Informer</A>