Tags: Nazghul
For those who don't know the engine/game, here is the description as given on its <A HREF="http://myweb.cableone.net/gmcnutt/nazghul.html">homepage</a>.
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<blockquote>Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you. [...] It is specifically modeled after Ultima V, so if you've played that game then this should be familiar.</blockquote>Definitely something for the graphic whores among you rogue-likers out there. Here's a <A HREF="http://myweb.cableone.net/gmcnutt/screenshots/cave_shrine.jpg">screenshot</a> for your viewing pleasure. This Version was released on 04 November 2007.<br>
For those who don't know the engine/game, here is the description as given on its <A HREF="http://myweb.cableone.net/gmcnutt/nazghul.html">homepage</a>.
<br>
<br>
<blockquote>Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you. [...] It is specifically modeled after Ultima V, so if you've played that game then this should be familiar.</blockquote>Definitely something for the graphic whores among you rogue-likers out there. Here's a <A HREF="http://myweb.cableone.net/gmcnutt/screenshots/cave_shrine.jpg">screenshot</a> for your viewing pleasure. This Version was released on 04 November 2007.<br>