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Avencast released

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,751
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Tags: Avencast

As <A HREF="http://www.rpgwatch.com/#7161">RPG Watch</A> reports, <A HREF="http://www.avencast.com/">Avencast</A>, the Action RPG designed for those with deep <A HREF="http://rpgvault.ign.com/articles/807/807222p1.html">fear of numbers and predilection for beat'em ups</A>, has finally been released.
<br>
<br>
<A HREF="http://www.bluesnews.com/">Blue's News</A> has a fragment of the press release:
<br>
<blockquote>
<br>
AVENCAST: Rise of the Mage has a complete package of exciting features such as intense, action-packed combat sequences, mighty spells that are graphically stunning, and a multitude of <strong>perilous</strong> quests to conquer.
<br>
</blockquote>
<br>
...which in one respect differs from what the <A HREF="http://www.avencast.com/index.php?id=62">developers themselves</A> have to say:
<br>
<blockquote>
<br>
Avencast offers a complete package of exciting features such as intense, action-packed combat sequences, mighty spells that are graphically stunning, and a multitude of the <strong>most diverse</strong> quests to conquer.
<br>
</blockquote>
<br>
I value diversity over peril myself, but it's maybe just because I'm lily-livered.
<br>
Spotted at: <A HREF="http://www.rpgwatch.com/">RPG Watch</A>
 

Saxon1974

Prophet
Joined
May 20, 2007
Messages
2,118
Location
The Desert Wasteland
I stopped buying games that say they are "graphically stunning and action packed" out of principle.

I would be curious to listen to any reviews of anyone who has played it.
 

gromit

Arcane
Joined
Jan 31, 2005
Messages
2,771
Location
Gentrification Station
one of a bunch of different news guys (i'm not even going to ask what this time) said:
As RPG Watch reports, Avencast, the Action RPG designed for those with deep fear of numbers and predilection for beat'em ups, has finally been released.
I came in hoping to be a beacon of hope here, but this game appeals to those with a predilection for beat'em'ups and a distaste for numbers like the first 90% of the JE minigame (with a new flash-card minigame in that) would to a hardcore schmup fan with dyscalculia. RPGs are not the only genre that stopped watering its roots.

That said, if someone made what I was desperately hoping this, for no discernable reason, would be, namely a well-written, roleplay-heavy successor to Guardian Heroes, it would be completely awesome. God damn. I might have to dig out my flash animation wrapper and play around.
 

slipgate_angel

Scholar
Joined
Aug 15, 2007
Messages
288
Location
Texas
It's sad how he gave a 5 paragraph or more lecture on combat, and just give the other features just 4 sentences. Although I was intrigued by the beat em up aspects of gameplay, and this line was the icing on the cake.

By requiring the player to mobilize his own skills to meet the challenges of a game, a whole different kind of motivation is created -one that goes beyond the urge to find better gear or grind your character to higher levels.

I'm a little intrested in what this title might offer besides that of the usuall button mashing of other action RPGs.
 

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