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- Jun 18, 2002
- Messages
- 28,547
Tags: Two Worlds II
<a href="http://rpgvault.ign.com/articles/869/869999p1.html">RPGVault have an interview</a> about the planned sequel to Two Worlds, that PC game I've heard rumours on the internets about but never actually bothered with myself. Here's a clip:
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<blockquote>James Seaman: The original Two Worlds was released in late August of 2007 for Xbox 360 and PC. It was an open world role-playing game where players were given not only unprecedented flexibility in character progression, but also complete freedom in exploring the world and finishing quests.
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Critically, it received less than stellar reviews. I think many people were hoping it would be like The Elder Scrolls IV: Oblivion. Just as every skateboarding game will be compared to Tony Hawk, and every one that involves driving and shooting will be compared to Grand Theft Auto, Oblivion struck a chord with gamers so that almost every RPG will be put up against it. Two Worlds certainly had some similarities, but also many differences. So even though I'll be the first to admit that there are aspects that could have been better, I think the inevitable comparison hurt our game. That said though, we're taking all the comments to heart, and making vast improvements in The Temptation.
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The story in The Temptation takes place not long after the original Two Worlds. As for what it's about, we're keeping that under our hats for now, but I can say it's a much darker tale.</blockquote>
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Sequels always seem to be darker... And on the upside, at least he didn't blame pirates for poor sales.
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<a href="http://rpgvault.ign.com/articles/869/869999p1.html">The rest of the interview</a> is mostly about how awesome the sequel will be.
<br>
<br>
Spotted @ <a href="http://www.bluesnews.com/">Blues News</a>
<a href="http://rpgvault.ign.com/articles/869/869999p1.html">RPGVault have an interview</a> about the planned sequel to Two Worlds, that PC game I've heard rumours on the internets about but never actually bothered with myself. Here's a clip:
<br>
<blockquote>James Seaman: The original Two Worlds was released in late August of 2007 for Xbox 360 and PC. It was an open world role-playing game where players were given not only unprecedented flexibility in character progression, but also complete freedom in exploring the world and finishing quests.
<br>
<br>
Critically, it received less than stellar reviews. I think many people were hoping it would be like The Elder Scrolls IV: Oblivion. Just as every skateboarding game will be compared to Tony Hawk, and every one that involves driving and shooting will be compared to Grand Theft Auto, Oblivion struck a chord with gamers so that almost every RPG will be put up against it. Two Worlds certainly had some similarities, but also many differences. So even though I'll be the first to admit that there are aspects that could have been better, I think the inevitable comparison hurt our game. That said though, we're taking all the comments to heart, and making vast improvements in The Temptation.
<br>
<br>
The story in The Temptation takes place not long after the original Two Worlds. As for what it's about, we're keeping that under our hats for now, but I can say it's a much darker tale.</blockquote>
<br>
Sequels always seem to be darker... And on the upside, at least he didn't blame pirates for poor sales.
<br>
<br>
<a href="http://rpgvault.ign.com/articles/869/869999p1.html">The rest of the interview</a> is mostly about how awesome the sequel will be.
<br>
<br>
Spotted @ <a href="http://www.bluesnews.com/">Blues News</a>